Race Resources


Technical Documentation & Resources

2026 RoboRacer PNU-HYUNSONG CHAMPIONSHIP Rules (English)

The latest regulations for the 2026 RoboRacer PNU-HYUNSONG CHAMPIONSHIP.

πŸ“˜ Table of Contents

  1. Overview
  2. General Competition Rules
    1. Vehicle Class
    2. Track and Racing Environment
    3. Inspection
    4. Mapping and Practice
      1. Mapping
      2. Practice
    5. Pit Stop
      1. General
      2. Entry
      3. Exit
    6. Qualification (Time Trial)
      1. General
      2. Objective
      3. Static Obstacles
      4. Invalid Records
      5. Notes
    7. Head-to-Head Race
      1. General
      2. Objective
      3. Random Static Obstacles
      4. Collisions
      5. Notes
    8. Common Notes (Important!!)
    9. Technical Summary Submission
      1. Purpose
      2. Technical Summary Slide Submission (Mandatory for All Teams)
      3. Technical Presentation by Excellent Evaluation Teams (Before Awards Ceremony, Mandatory Presentation)
  3. Warnings and Penalties
    1. Qualification
      1. One Rank Demotion
    2. Head-to-Head Race
      1. Additional 1 Lap
      2. Warning 1 Time
      3. Example Cases

1. Overview

The 2026 RoboRacer PNU-HYUNSONG CHAMPIONSHIP autonomous racing competition is open to teams of all levels. Participating teams may consist of up to 6 members per team, and each participant must be a member of only one team.

This competition will be held as an in-person competition from January 25 (Sun) to January 27 (Tue), 2026, at BEXCO Convention Hall, Busan.

Competition Schedule: January 25 (Sun) ~ 27 (Tue), 2026
Scale: 30 Teams (Domestic & International)
Teams can register for the competition through the official website.

Organized & Hosted by: RoboRacer Korea, Pusan National University RISE Business Group Future Mobility UIC, Pusan National University National University Development Project Future Mobility Specialization Project
Sponsored by: Hyunsong Education & Culture Foundation, Busan Shared University Future Mobility Major

πŸ“Œ Notice:
To improve the quality of future ROBORACER competitions, it is recommended that winners of each race open-source their algorithm code under an open-source license in the ROBORACER Autonomous Racing Community repository on Github.

2. General Competition Rules

The competition consists of the following 4 stages (stages 1-4):

  • Stage 1: Registration and inspection
  • Stage 2: Mapping and practice sessions (mapping, official practice, free practice)
  • Stage 3: Qualification (time trial)
  • Stage 4: Head-to-head race

Teams registered for in-person competition must provide and build their vehicles directly according to the constraints listed below. Additionally, each team must have a unique vehicle (i.e., one research lab cannot participate with multiple teams using one vehicle).

2.1 Vehicle Class

Vehicle class allows only vehicles that meet the following constraints:

  • Vehicles must be built according to ROBORACER guidelines, but alternative parts may be allowed if they comply with regulations. Any unclear or ambiguous matters must be confirmed with the race organizers in advance.
  • Each vehicle is inspected as part of the qualification to ensure it meets the standards. Vehicles that do not meet the standards cannot participate.
  • This competition is an algorithm competition. Configurations that gain unfair advantages through hardware are not allowed.
  • Chassis: The race is designed for 1:10 Traxxas chassis (e.g., TRA74054, TRA6804R). These chassis are recommended, but chassis within 15% of Traxxas vehicle dimensions are generally allowed (width 238mm ~ 341mm, length 454mm ~ 654mm). Both 4WD and 2WD are allowed.
  • Structural modifications to the vehicle's chassis (chassis/frame) and body (including body cover/body shell) are prohibited. "Modifications" include cutting, drilling (additional drilling), grinding, bending, molding, removal/replacement of structural components, and changes to wheelbase/track width. However, non-structural attachments for safety and sensor mounting (e.g., foam bumpers, detection boxes, sensor brackets) are allowed, but must be mounted in a way that does not remove material or change the shape of the chassis/body (using existing fastening points, clamps/brackets, double-sided tape, etc.).
  • Tires: No restrictions (both sponge and rubber are allowed). However, use of chemical additives is strictly prohibited.
  • Main Computing Unit: Limited to NVIDIA Jetson AGX Orin or below. However, only one computing unit can be used. External GPU (eGPU), desktop/server-grade GPU, and external AI accelerators (separate PCIe/Thunderbolt-based acceleration devices, etc.) are prohibited. The interpretation of "or below" follows the organizers' interpretation, and unclear or ambiguous equipment requires prior approval.
  • LiDAR: No specification restrictions. Only one LiDAR sensor can be used. 3D LiDAR is also allowed. (Note that expensive 3D LiDAR may be damaged in high-speed racing)
  • Camera: Both single cameras (Logitech C270, C920, Raspberry Pi Camera V2, Arducam, etc.) and stereo cameras (Intel Realsense, ZED, etc.) are allowed. However, cameras that provide additional information such as detection results or VIO results through internal processing are not allowed. (Providing only depth information is allowed)
  • Motor: Only a single motor can be used in the powertrain. Internal modifications to the motor (winding changes, rotor/magnet replacement, etc.) and processing for performance modification purposes are prohibited.
  • Battery: 4S LiPo battery or 3S or below. The total number of battery cells installed on the vehicle must be 4S or less. (e.g., 2S + 2S, 4S)
  • Detection Box: Vehicles must be easily detectable by the opponent's LiDAR. Therefore, the vehicle must occupy a space of at least 12Γ—12cm in all horizontal planes between 10~30cm from the ground.
  • Foam Bumper: To minimize damage in collisions, bumpers must be made of soft material. When there are two or more vehicles on the track, detection box and foam bumper must be attached.
  • Other Sensors: IMU, encoders, custom ESC, etc. are allowed. However, indoor GPS sensors (e.g., Marvelmind) are not allowed.

2.2 Track and Racing Environment

  • The competition is held at BEXCO, Busan.
  • Track size: approximately 25m Γ— 12m
  • Floor material: Carpet

2.3 Inspection

The purpose of inspection is to verify that the autonomous vehicle's hardware meets competition requirements and is not dangerous to the environment, opponents, or people.

  • Vehicles must be built according to ROBORACER guidelines. Alternative parts are allowed if they comply with regulations.
  • Teams must demonstrate emergency brake operation through remote human control. (However, it cannot be used for intervention during racing)
  • Vehicle inspection is conducted on the first day of the competition by race judges.
  • Inspection must be completed before the time trial, and re-inspection is required if there are significant changes to hardware or algorithms.

2.4 Mapping and Practice

2.4.1 Mapping

  • Each team is given approximately 5 minutes of mapping time.
  • During this time, the team has exclusive use of the entire track.
  • Mapping, data acquisition, and practice can all be performed during this time.
  • If you do not arrive at the designated time slot, the opportunity is lost and no additional time is provided.
  • Each team can prepare multiple vehicles and use them on the track.
  • Teams without map files can receive maps from nearby teams, but this is not supported by the organizers.

2.4.2 Practice

  • Practice consists of official practice and free practice.
  • Each team can prepare multiple vehicles, but only one vehicle per team can exist on the track.
  • Sample obstacles are provided.
  • The organizers are not responsible for accidents that occur during practice.
  • Teams involved in accidents have an obligation to explain their algorithm when requested by judges.

2.5 Pit Stop

Pit Stop Zone Concept
Figure 1. Example configuration of Pit Stop Zone and Manual Driving Area

2.5.1 General

  • The pit stop zone is a designated area for adjusting parameters without removing the vehicle from the track.
  • It can be used in both qualification and head-to-head races.
  • When the vehicle is in the pit stop zone, computers (mouse and keyboard) can be used for re-localization and parameter updates.
  • As with the general track, people standing in this area is prohibited.
  • After safely entering this zone, removing the vehicle to the island for repair is not a warning situation.
  • Using this zone as a driving path in autonomous racing mode is prohibited.

2.5.2 Entry

  • Manual driving (human driving) can only be used to enter the pit stop zone from the manual driving area.
  • Manual driving to enter the pit during head-to-head races must not cause damage to the opponent's vehicle.

2.5.3 Exit

  • When exiting from the pit stop zone to the general driving area, manual driving must not be used in any way.
  • Vehicles exiting from the pit stop zone to the general driving area have an obligation to protect vehicles in the general driving area.

2.6 Qualification (Time Trial)

Qualification Time Trial Configuration
Figure 2. Example configuration of Qualification (Time Trial)

2.6.1 General

  • Both practice and qualification use the same track.
  • Qualification runs for 4 minutes within a given 6 minutes.
  • Qualification can start at any time within 6 minutes, but 4 minutes is not always guaranteed.
  • The format may change depending on the total number of participating teams.

2.6.2 Objective

  • Fastest lap time
  • Maximum number of laps completed without collision

Rankings are determined for each of the two records, and the final qualification result is determined by combining the two rankings.

2.6.3 Static Obstacles

  • One static obstacle is randomly placed in each obstacle area.
  • Each obstacle is smaller than 0.5m Γ— 0.5m.
  • Obstacle positions are announced on the morning of qualification day and apply equally to all teams.
  • Obstacles are removed in the middle of qualification time. (e.g., removed after 2 minutes in a 4-minute qualification)
  • Obstacle removal is performed safely when it will not affect vehicles.

2.6.4 Invalid Records

  • When a person intervenes and affects the vehicle: The lap time is invalid and the completed lap count is reset.
  • When in contact with a static obstacle: The lap time is invalid and the completed lap count is reset.
  • When in contact with the track but driving can continue without human intervention: Considered minor contact and the record is valid.

2.6.5 Notes

  • Moving the vehicle to any arbitrary location (e.g., start line) during qualification is strictly prohibited.
  • If a vehicle goes off the track and is put back in, the direction can be slightly adjusted but must be placed back at the location where it went out.
  • If there was contact with the track, even if the record is not invalid, the track must be immediately restored to its original position.
  • If there was contact with an obstacle, it must be immediately restored to its original position.
  • All computation must be performed inside the vehicle, and data must not be transmitted to the vehicle during normal driving.
  • Use of manual (human) emergency brake during normal driving is strictly prohibited.
  • There are 2 islands in the track, and each island can have up to 2 people. Example configuration: (Judge1, Team member1 in Team1), (Judge2, Team member2 in Team1)

2.7 Head-to-Head Race

Head-to-Head Race Configuration
Figure 3. Example configuration of Head-to-Head Race

2.7.1 General

  • Two vehicles start from different start lines positioned in opposite directions.
  • A total of two static obstacles are used, and one is randomly placed in each area after all teams have completed race preparation.
  • Static obstacles on the track are removed at some point after the race starts.
  • Each vehicle must complete 20 laps first within the time limit while avoiding obstacles and opponents.
  • Regardless of both teams' preparation status, the race starts within 10 minutes at the latest after the start preparation begins.

2.7.2 Objective

  • Completing 20 laps first

2.7.3 Random Static Obstacles

  • One static obstacle is randomly placed in each obstacle area.
  • Each obstacle is smaller than 0.5m Γ— 0.5m.
  • Obstacle positions are determined after both vehicles have completed preparation at the start line.
  • After obstacles are placed, only the start signal can be transmitted to vehicles.
  • Obstacles are removed in the middle of the race.
  • Static obstacles on the track are removed when the leading vehicle completes half of the required number of laps.
  • The area marked with red squares indicates where static obstacles can be placed.
  • Obstacle removal is performed safely when both vehicles are not affected.

2.7.4 Collisions

Collisions with Track Boundaries and Static Obstacles

  • Restore the track and obstacles to their original state.
  • If the race can continue, the race must continue without interruption.

Vehicle-to-Vehicle Collisions

  • Do not stop the race at team discretion without the judge's stop signal.
  • In collision situations where the causing vehicle is clear but no overtaking occurred, the race continues as is.
  • If the victim vehicle is clear and the victim vehicle is unable to drive, the collision is severe, or the victim was overtaken, the race is stopped.

2.7.5 Notes

  • Do not stop the race at team discretion without the judge's stop signal.
  • All computation must be performed inside the vehicle, and data must not be transmitted to the vehicle during normal driving.
  • Use of manual (human) emergency brake during normal driving is strictly prohibited.
  • Vehicles violating the detection box regulations cannot participate in the race.
  • There are 2 islands in the track, and each island can have up to 2 people. (Judge1, Team member in Team1), (Judge2, Team member in Team2)
  • In contact/accidents occurring during side-by-side driving where there is no clear causing party, the race is not stopped.

2.8 Common Notes (Important!!)

  • If driving is difficult or dangerous due to collision, immediately emergency stop the vehicle.
  • All computation must be performed inside the vehicle, and data must not be transmitted to the vehicle during normal driving.
  • Manual (human) emergency brake during normal driving is strictly prohibited.
  • Each team can prepare multiple vehicles, but cases where more than 2 vehicles from the same team can be on the track are only during mapping time.
  • Sharing one vehicle among multiple teams is strictly prohibited.
  • When 2 or more vehicles can exist on the track, detection box is mandatory. (e.g., not required during mapping/qualification)
  • Complaints regarding Wi-Fi are not accepted. Autonomous systems must be designed to operate independently regardless of Wi-Fi environment. You can request teams not participating in the race to turn off their Wi-Fi, but this is for visualization/debugging convenience and does not guarantee algorithm performance.
  • All hardware repairs and maintenance on the track (component repair, sensor recalibration, battery replacement, etc.) are prohibited. (Including pit stop area)
  • Time slots for mapping, official practice, and qualification may vary depending on the number of participating teams.
  • Time slots for mapping and official practice sessions are allocated on a first-come, first-served basis, and only teams that have completed registration and inspection can apply.
  • People standing on the track is prohibited. (Except during mapping time)
  • Use of joystick or pressing joystick buttons during racing is not allowed.
  • The autonomous driving <-> human control switching module must be an on/off toggle method, not a "press and hold" method.
  • Only one laptop can be connected for visualization (RViz, etc.) or debugging purposes.
  • If too close to an obstacle ahead (opponent vehicle or static obstacle) making avoidance maneuvers impossible, you can request the judge to move back slightly.

2.9 Technical Summary Submission

2.9.1 Purpose

This regulation establishes the obligation for pre-submission of materials and presentation by excellent teams to systematically record and share participating teams' technical approaches, and to officially introduce excellent technical and operational cases before the awards ceremony, thereby enhancing the educational and research value of the competition.

2.9.2 Technical Summary Slide Submission (Mandatory for All Teams)

2.9.2.1 Submission Target

All participating teams must submit technical summary slides by the deadline specified by the competition.

2.9.2.2 Submission Format and Length
  • Format: Slides (PDF or PPTX)
  • Length: Within 10 pages
  • Language: Korean or English (as per competition announcement)
2.9.2.3 Required Content

Slides must include at least the following items:

  • Team/Vehicle Overview: Team name, vehicle version, sensor configuration
  • Driving Algorithm Core Summary: Core ideas and driving strategy (1 page recommended)
  • System Configuration: Overall architecture and main components (including core packages/nodes)
  • Interface and Operation Logic: Main inputs/outputs (topics/periods, etc.) and Pit/Mission response (if applicable)
  • Safety and Verification: Fail-safe/exception handling + verification methods and result summary

2.9.3 Technical Presentation by Excellent Evaluation Teams (Before Awards Ceremony, Mandatory Presentation)

2.9.3.1 Presentation Timing (Important)
  • Technical presentations are not operated as qualification technical sessions.
  • Technical presentations are conducted in official sessions from after provisional ranking calculation (or including result verification stage after competition ends) until before the awards ceremony begins.
  • The exact schedule (session start/end time) will be announced by the organizers on the day.
2.9.3.2 Presentation Target (Excellent Evaluation Teams)
  • The presentation target is "excellent evaluation teams" selected according to criteria determined by the organizers, regardless of final ranking.
  • Number of excellent evaluation teams: Organizer announcement (recommended: 3~8 teams)
2.9.3.3 Excellent Evaluation Criteria (Examples, Finalized by Organizers)

The organizers may select excellent evaluation teams based on some or all of the following items:

  • Performance: Lap time, stability, penalty minimization, completion rate
  • Technical Quality: Clarity of Pit Zone response logic, structural design (modularization), real-time considerations
  • Safety: Risk situation response, collision/departure minimization, fail-safe implementation
  • Reproducibility/Explainability: Clarity of submitted slides, consistency of structure, ability to explain core packages/pipelines
  • Innovation: New approaches (e.g., speed policy, state machine, local planning, sensor fusion, etc.)

β€» "Excellent evaluation criteria and selection method" will be finalized through competition announcement.

2.9.3.4 Presentation Obligation and Format
  • Excellent evaluation teams have a mandatory presentation obligation and must provide presentation materials and perform the presentation when requested.
  • Presentation Materials: Based on the submitted slides within 10 pages, but partial modifications for pre-awards ceremony presentation are allowed (maintaining within 10 pages recommended)
  • Presentation Time: Within 10 minutes per team (whether Q&A is included will be announced by organizers)
2.9.3.5 Measures for Non-compliance

If presentation is refused or performed insincerely without justifiable reason, the organizers may apply some of the following measures (finalized through competition announcement):

  • Cancelation of excellent evaluation selection (exclusion from presentation target)
  • Exclusion from special awards/category awards candidates
  • Exclusion from official competition records/promotional materials
  • Non-payment of prize money
  • Other sanctions determined by organizers

3. Warnings and Penalties

Judgments on incidents are at the discretion of on-site judges, and all teams must respect this. Even if an incident includes multiple violations, only one penalty per incident is applied.

3.1 Qualification

3.1.1 One Rank Demotion

In the following cases, a one rank demotion penalty is applied to the qualification result.

  • Using keyboard or mouse during racing (prohibited even if no data transmission occurs)
    • Exception 1: When the vehicle is not on the track
    • Exception 2: When in the pit stop area
    • Exception 3: When transmitting initial guess for re-localization
  • Manual intervention (joystick, keyboard, other devices) on own vehicle
    • Exception 1: When judge declares race stop and emergency stop is necessary
    • Exception 2: When delivering start signal for start/restart
    • Exception 3: When emergency stop is necessary due to driving impossibility from collision
    • Exception 4: Driving in manual driving area for entering pit stop area
    • Exception 5: When emergency stop is necessary after being stuck in obstacle for more than 5 seconds
    • Exception 6: Emergency stop to prevent abnormal driving such as sudden acceleration or reverse driving
    • Exception 7: When judge allows manual intervention because opponent vehicle severely damaged the track making driving impossible
    • Exception 8: When stopping after qualification ends
  • When a person directly creates or selects a modified path based on obstacle positions during racing

3.2 Head-to-Head Race

3.2.1 Additional 1 Lap

In the following cases, an additional 1 lap penalty is given.

  • Accumulation of 3 warnings
  • Fatal interference by a person with the opponent vehicle during racing
  • When going to fix the track causes physical contact with the opponent vehicle affecting driving
  • Accident with large impact in complete rear-end collision
  • Accident with large impact even if not a complete rear-end collision
  • Using keyboard or mouse during racing (prohibited even if no data transmission occurs)
    • Exception 1: When the vehicle is not on the track
    • Exception 2: When in the pit stop area
    • Exception 3: When putting the vehicle back on the track after going off and transmitting initial guess for re-localization
  • Manual intervention on own vehicle
    • Exception 1: When judge declares race stop and emergency stop is necessary
    • Exception 2: After start, restart, or end
    • Exception 3: When driving is impossible due to collision
    • Exception 4: When in manual driving area for pit entry for pit stop
    • Exception 5: When stopping to change to manual operation after being stuck in obstacle for more than 5 seconds
    • Exception 6: Emergency stop to prevent abnormal driving such as sudden acceleration or reverse driving
  • When a person directly creates or selects a modified path based on obstacle positions during racing

3.2.2 Warning 1 Time

In the following cases, warning 1 time is given.

  • False start
  • Not actively restoring the track
  • When completely passing through the pit stop zone in autonomous racing mode
  • When detection box fixation is not properly done during racing (Exception: If fixed in pit stop zone and driving resumed within 1 lap after warning. New warning may be given if not fixed every lap)
  • Intervention on own vehicle during racing
    • Removing vehicle outside the track after collision
    • Directly modifying vehicle heading
  • Interference by a person with opponent vehicle during racing
    • When going to fix the track is detected by opponent vehicle's detection module affecting driving
    • When there is a clear causing vehicle and victim vehicle, and the victim vehicle becomes unable to drive (e.g., small collision but victim vehicle spins and is overtaken)

3.2.3 Example Cases

Collision and Penalty Example 1
Figure 4. Collision Situation and Penalty Application Example 1
Collision and Penalty Example 2
Figure 5. Collision Situation and Penalty Application Example 2

Detailed example cases may be provided through on-site judge briefing or separate documents.

2.5 Power System

  • Battery specifications are provided in the build manual
  • Maximum voltage: 14.8V (4S LiPo)
  • Batteries must be safely secured with appropriate protection devices
  • Battery Management System (BMS) use is recommended
  • Teams must bring sufficient batteries for the competition

2.6 Drive System

  • Standard servo motor for steering (specifications provided)
  • Brushless DC motor for propulsion (specifications provided)
  • Electronic Speed Controller (ESC) must comply with specifications

3. Software Requirements

Software and Computing

  • Open-source RoboRacer ROS2 stack is provided
  • Teams can modify and extend the provided software stack
  • All software must be autonomous and remote control is prohibited
  • Emergency stop functionality must be implemented
  • Code submission may be required upon request from organizers

4. Competition Format

Competition Track

4.1 Qualification Session
  • All teams participate in time trial qualification
  • Each team can attempt multiple times (number of attempts to be announced)
  • Objective: Complete a lap without collision with track boundaries
  • Qualification times are used to determine seeding for tournament stage
  • Teams must complete at least 1 valid lap to pass qualification
4.2 Tournament Stage
  • Teams that pass qualification participate in 1-on-1 racing
  • Bracket format based on qualification seeding
  • Each match consists of multiple laps
  • Winner advances to next round
  • Loser is eliminated.

5. Track Rules

Race Track

  • Track layout is announced on the day of competition
  • Track boundaries are clearly marked
  • Vehicles must always remain within track boundaries
  • Contact with track boundaries results in invalid lap
  • Track may include obstacles and dynamic elements
  • Track conditions may change during competition

6. Safety Rules

  • All vehicles must pass technical inspection before competition
  • Emergency stop functionality must be operational and accessible
  • Teams must comply with all safety protocols during competition
  • Safety equipment (gloves, safety goggles) must be worn in pit area
  • Unsafe behavior results in immediate disqualification
  • Organizers have the right to immediately stop vehicles deemed unsafe

7. Technical Inspection

  • All vehicles must pass technical inspection on January 25, 2026
  • Inspection items: dimensions, weight, safety features, sensor functionality
  • Vehicle inspection must be completed within the designated time.
  • Vehicles that fail technical inspection cannot participate in competition events.

8. Scoring System

8.1 Qualification Scoring

Scoring Area 1: Achieve fastest lap time without collision

  • Invalid laps (boundary violations) are not counted

Scoring Area 2: Achieve maximum cumulative number of laps without collision

8.2 Tournament Scoring

  • Winner of each match advances to next round
  • Winner is determined by: team that completes first,

9. Disqualification

  • Technical specification violations
  • Safety rule violations
  • Unsportsmanlike conduct
  • Interference with other team vehicles
  • Use of prohibited equipment or software
  • Failure to comply with organizer instructions
  • Disqualification decisions are final and cannot be appealed

10. Code of Conduct

  • All participants must maintain professional and respectful behavior
  • Teams must respect other teams and organizers
  • All acts of cheating or unfair advantage are prohibited
  • Teams must follow all instructions from competition officials
  • Code of conduct violations may result in disqualification

11. Appeals and Disputes

  • All competition decisions are made by the organizing committee
  • Appeals must be submitted in writing within 30 minutes of the decision
  • Appeals are reviewed by the technical committee
  • Final decisions are binding

12. Additional Information

  • Detailed competition manual is provided after registration
  • Track specifications are provided before competition
  • Rule changes are notified to all registered teams
  • Organizers reserve the right to modify rules as necessary
  • Please contact the organizing committee for inquiries

2026 RoboRacer PNU-HYUNSONG CHAMPIONSHIP κ·œμ • (ν•œκ΅­μ–΄)

2026 RoboRacer PNU-HYUNSONG CHAMPIONSHIP을 μœ„ν•œ μ΅œμ‹  κ·œμ •μž…λ‹ˆλ‹€.

πŸ“˜ λͺ©μ°¨

  1. κ°œμš”
  2. λŒ€νšŒ 일반
    1. μ°¨λŸ‰ 클래슀
    2. νŠΈλž™ 및 κ²½μ£Ό ν™˜κ²½
    3. 검사
    4. λ§΅ν•‘ 및 μ—°μŠ΅
      1. λ§΅ν•‘
      2. μ—°μŠ΅
    5. ν”ΌνŠΈμŠ€ν†±
      1. 일반
      2. μ§„μž…
      3. νƒˆμΆœ
    6. μ˜ˆμ„  (νƒ€μž„ νŠΈλΌμ΄μ–Ό)
      1. 일반
      2. λͺ©ν‘œ
      3. 정적 μž₯μ• λ¬Ό
      4. 기둝 무효
      5. 주의 사항
    7. μΌλŒ€μΌ κ²½μ£Ό
      1. 일반
      2. λͺ©ν‘œ
      3. λ¬΄μž‘μœ„ 정적 μž₯μ• λ¬Ό
      4. 좩돌
      5. 주의 사항
    8. 곡톡 주의 사항 (μ€‘μš”!!)
    9. 기술 μš”μ•½ 자료 제좜
      1. λͺ©μ 
      2. 기술 μš”μ•½ μŠ¬λΌμ΄λ“œ 제좜(λͺ¨λ“  νŒ€ 의무)
      3. 우수 평가 νŒ€ 기술 λ°œν‘œ(μ‹œμƒμ‹ 이전, λ°œν‘œ 의무)
  3. κ²½κ³  및 νŒ¨λ„ν‹°
    1. μ˜ˆμ„ 
      1. μˆœμœ„ ν•œλ‹¨κ³„ κ°•λ“±
    2. μΌλŒ€μΌ κ²½μ£Ό
      1. μΆ”κ°€ 1바퀴
      2. 경고 1회
      3. μ˜ˆμ‹œ 사둀

1. κ°œμš”

2026 RoboRacer PNU-HYUNSONG CHAMPIONSHIP μžμœ¨μ£Όν–‰ λ ˆμ΄μ‹± λŒ€νšŒλŠ” λͺ¨λ“  μˆ˜μ€€μ˜ νŒ€μ—κ²Œ μ—΄λ € μžˆλŠ” κ²½μ£Ό λŒ€νšŒμž…λ‹ˆλ‹€. μ°Έκ°€νŒ€μ€ νŒ€λ‹Ή 6인 μ΄ν•˜λ‘œ ꡬ성할 수 있으며, 각 μ°Έκ°€μžλŠ” 였직 ν•œ νŒ€μ˜ ꡬ성원이어야 ν•©λ‹ˆλ‹€.

이 λŒ€νšŒλŠ” 2026λ…„ 1μ›” 25일(일)λΆ€ν„° 1μ›” 27일(ν™”)κΉŒμ§€ λΆ€μ‚° λ²‘μŠ€μ½” μ»¨λ²€μ…˜ν™€ (BEXCO Convention Hall, Busan)μ—μ„œ λŒ€λ©΄ 경쟁으둜 μ§„ν–‰λ©λ‹ˆλ‹€.

λŒ€νšŒ 일정: 2026λ…„ 1μ›” 25일(일) ~ 27일(ν™”)
규λͺ¨: κ΅­λ‚΄μ™Έ 30개 νŒ€ (30 Teams, Domestic & International)
νŒ€μ€ 곡식 μ›Ήμ‚¬μ΄νŠΈλ₯Ό 톡해 λŒ€νšŒμ— 등둝할 수 μžˆμŠ΅λ‹ˆλ‹€.

μ£Όκ΄€ 및 주졜: RoboRacer Korea, λΆ€μ‚°λŒ€ν•™κ΅ RISE사업단 미래λͺ¨λΉŒλ¦¬ν‹°UIC, λΆ€μ‚°λŒ€ν•™κ΅ κ΅­λ¦½λŒ€ν•™μœ‘μ„±μ‚¬μ—… 미래λͺ¨λΉŒλ¦¬ν‹° νŠΉμ„±ν™”μ‚¬μ—…
후원: Hyunsong Education & Culture Foundation (재)ν˜„μ†‘κ΅μœ‘λ¬Έν™”μž¬λ‹¨, Busan Shared University Future Mobility Major λΆ€μ‚°κ³΅μœ λŒ€ν•™ 미래λͺ¨λΉŒλ¦¬ν‹°μ „곡

πŸ“Œ μ•Œλ¦Ό:
ν–₯ν›„ ROBORACER λŒ€νšŒμ˜ ν’ˆμ§ˆμ„ ν–₯μƒμ‹œν‚€κΈ° μœ„ν•΄, 각 경주의 μš°μŠΉμžλŠ” μžμ‹ μ˜ μ•Œκ³ λ¦¬μ¦˜ μ½”λ“œλ₯Ό Github의 ROBORACER Autonomous Racing Community repository에 μ˜€ν”ˆμ†ŒμŠ€ λΌμ΄μ„ μŠ€λ‘œ κ³΅κ°œν•˜λŠ” 것이 ꢌμž₯λ©λ‹ˆλ‹€.

2. λŒ€νšŒ 일반

λŒ€νšŒλŠ” λ‹€μŒμ˜ 4단계(1~4단계)둜 κ΅¬μ„±λ©λ‹ˆλ‹€:

  • 1단계: 등둝 및 검사
  • 2단계: λ§΅ν•‘ 및 μ—°μŠ΅ μ„Έμ…˜ (λ§΅ν•‘, 곡식 μ—°μŠ΅, 자유 μ—°μŠ΅)
  • 3단계: μ˜ˆμ„  (νƒ€μž„ νŠΈλΌμ΄μ–Ό)
  • 4단계: μΌλŒ€μΌ κ²½μ£Ό

λŒ€λ©΄ κ²½μŸμ— λ“±λ‘ν•œ νŒ€λ“€μ€ μ•„λž˜μ— λ‚˜μ—΄λœ μ œμ•½ 사항에 따라 직접 μ°¨λŸ‰μ„ μ œκ³΅ν•˜κ³  μ œμž‘ν•΄μ•Ό ν•©λ‹ˆλ‹€. λ˜ν•œ, 각 νŒ€μ€ κ³ μœ ν•œ μ°¨λŸ‰μ„ κ°€μ Έμ•Ό ν•©λ‹ˆλ‹€ (즉, ν•œ 연ꡬ싀이 ν•˜λ‚˜μ˜ μ°¨λŸ‰μœΌλ‘œ μ—¬λŸ¬ νŒ€μ„ μ°Έκ°€μ‹œν‚¬ 수 μ—†μŠ΅λ‹ˆλ‹€).

2.1 μ°¨λŸ‰ 클래슀

μ°¨λŸ‰ ν΄λž˜μŠ€λŠ” λ‹€μŒ μ œμ•½ 사항을 μΆ©μ‘±ν•˜λŠ” μ°¨λŸ‰λ§Œ ν—ˆμš©ν•©λ‹ˆλ‹€.

  • μ°¨λŸ‰μ€ ROBORACER 지침에 따라 μ œμž‘λ˜μ–΄μ•Ό ν•˜μ§€λ§Œ, κ·œμ •μ„ μ€€μˆ˜ν•˜λŠ” ν•œ λŒ€μ²΄ λΆ€ν’ˆμ΄ ν—ˆμš©λ  수 μžˆμŠ΅λ‹ˆλ‹€. λΆˆλΆ„λͺ…ν•˜κ±°λ‚˜ λͺ¨ν˜Έν•œ 사항은 λ°˜λ“œμ‹œ κ²½μ£Ό μ£Όμ΅œμžμ™€ 사전에 확인해야 ν•©λ‹ˆλ‹€.
  • 각 μ°¨λŸ‰μ€ 기쀀을 μΆ©μ‘±ν•˜λŠ”μ§€ μ˜ˆμ„ μ˜ μΌλΆ€λ‘œ κ²€μ‚¬λ©λ‹ˆλ‹€. 기쀀을 μΆ©μ‘±ν•˜μ§€ μ•Šμ„ 경우, μ°¨λŸ‰μ€ μ°Έκ°€ν•  수 μ—†μŠ΅λ‹ˆλ‹€.
  • λ³Έ λŒ€νšŒλŠ” μ•Œκ³ λ¦¬μ¦˜ κ²½μŸμž…λ‹ˆλ‹€. ν•˜λ“œμ›¨μ–΄λ‘œ λΆ€λ‹Ήν•œ 이득을 μ–»λŠ” ꡬ성은 ν—ˆμš©λ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.
  • μ„€μ‹œ: κ²½κΈ°λŠ” 1:10 Traxxas μ„€μ‹œ(예: TRA74054, TRA6804R)둜 μ„€κ³„λ˜μ—ˆμŠ΅λ‹ˆλ‹€. μ΄λŸ¬ν•œ μ„€μ‹œκ°€ ꢌμž₯λ˜μ§€λ§Œ, 일반적으둜 Traxxas μ°¨λŸ‰ 치수의 15% 이내인 μ„€μ‹œλŠ” ν—ˆμš©λ©λ‹ˆλ‹€ (폭 238mm ~ 341mm, 길이 454mm ~ 654mm). 4WD와 2WD λͺ¨λ‘ ν—ˆμš©λ©λ‹ˆλ‹€.
  • μ°¨λŸ‰μ˜ μ„€μ‹œ(μƒ€μ‹œ/ν”„λ ˆμž„) 및 λ°”λ””(차체 컀버/λ°”λ””μ‰˜ 포함)의 ꡬ쑰적 κ°œμ‘°λŠ” κΈˆμ§€λ©λ‹ˆλ‹€. "개쑰"μ—λŠ” μ ˆλ‹¨, 천곡(μΆ”κ°€ λ“œλ¦΄λ§), μ—°λ§ˆ, ꡽힘, μ„±ν˜•, κ΅¬μ‘°λΆ€ν’ˆ 제거/λŒ€μ²΄, νœ λ² μ΄μŠ€Β·νŠΈλž™ν­ 변경을 ν¬ν•¨ν•©λ‹ˆλ‹€. 단, μ•ˆμ „ 및 μ„Όμ„œ μž₯착을 μœ„ν•œ 비ꡬ쑰적 λΆ€μ°©λ¬Ό(예: 폼 범퍼, 감지 λ°•μŠ€, μ„Όμ„œ λΈŒλΌμΌ“)은 ν—ˆμš©ν•˜λ˜, μ„€μ‹œ/λ°”λ”” 본체의 재료λ₯Ό μ œκ±°ν•˜κ±°λ‚˜ ν˜•μƒμ„ λ³€κ²½ν•˜μ§€ μ•ŠλŠ” 방식(κΈ°μ‘΄ 체결뢀 ν™œμš©, ν΄λž¨ν”„/λΈŒλΌμΌ“, μ–‘λ©΄ν…Œμ΄ν”„ λ“±)으둜만 μž₯μ°©ν•΄μ•Ό ν•©λ‹ˆλ‹€.
  • 타이어: μ œν•œ μ—†μŒ (μŠ€ν°μ§€μ™€ 고무 λͺ¨λ‘ ν—ˆμš©). 단, ν™”ν•™ μ²¨κ°€μ œ μ‚¬μš©μ€ μ—„κ²©νžˆ κΈˆμ§€λ©λ‹ˆλ‹€.
  • 메인 μ»΄ν“¨νŒ… μœ λ‹›: NVIDIA Jetson AGX Orin μ΄ν•˜λ‘œ μ œν•œν•©λ‹ˆλ‹€. 단, ν•œ 개의 μ»΄ν“¨νŒ… μœ λ‹›λ§Œ μ‚¬μš© κ°€λŠ₯ν•©λ‹ˆλ‹€. μ™Έμž₯ GPU(eGPU), λ°μŠ€ν¬ν†±/μ„œλ²„κΈ‰ GPU, μ™ΈλΆ€ AI 가속기(별도 PCIe/Thunderbolt 기반 가속μž₯치 λ“±) μ‚¬μš©μ€ κΈˆμ§€λ©λ‹ˆλ‹€. "μ΄ν•˜"의 해석은 주졜 츑의 해석을 λ”°λ₯΄λ©° λΆˆλΆ„λͺ…ν•˜κ±°λ‚˜ λͺ¨ν˜Έν•œ μž₯λΉ„λŠ” 사전 승인 λŒ€μƒμž…λ‹ˆλ‹€.
  • 라이닀: 사양 μ œν•œ μ—†μŒ. ν•œ 개의 LiDAR μ„Όμ„œλ§Œ μ‚¬μš© κ°€λŠ₯ν•©λ‹ˆλ‹€. 3D LiDAR μ‚¬μš©λ„ ν—ˆμš©λ©λ‹ˆλ‹€. (λ‹€λ§Œ κ³ κ°€μ˜ 3D LiDARλŠ” 고속 κ²½μ£Όμ—μ„œ 손상될 수 μžˆμŒμ— 유의)
  • 카메라: 단일 카메라(Logitech C270, C920, Raspberry Pi Camera V2, Arducam λ“±)와 μŠ€ν…Œλ ˆμ˜€ 카메라(Intel Realsense, ZED λ“±) λͺ¨λ‘ ν—ˆμš©λ©λ‹ˆλ‹€. λ‹€λ§Œ, 카메라 λ‚΄λΆ€ μ²˜λ¦¬μ—μ„œ κ²€μΆœ κ²°κ³Όλ‚˜ VIO κ²°κ³Ό λ“± μΆ”κ°€ 정보λ₯Ό μ œκ³΅ν•˜λŠ” μΉ΄λ©”λΌλŠ” ν—ˆμš©λ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. (깊이 μ •λ³΄λ§Œ μ œκ³΅ν•˜λŠ” 것은 ν—ˆμš©)
  • λͺ¨ν„°: νŒŒμ›ŒνŠΈλ ˆμΈμ—λŠ” 단일 λͺ¨ν„°λ§Œ μ‚¬μš©ν•  수 μžˆμŠ΅λ‹ˆλ‹€. λͺ¨ν„°μ˜ λ‚΄λΆ€ 개쑰(κΆŒμ„  λ³€κ²½, λ‘œν„°/μžμ„ ꡐ체 λ“±) 및 μ„±λŠ₯ 개쑰 λͺ©μ μ˜ 가곡은 κΈˆμ§€ν•©λ‹ˆλ‹€.
  • 배터리: 4S LiPo 배터리 λ˜λŠ” 3S μ΄ν•˜. μ°¨λŸ‰μ— μž₯착된 배터리 μ…€ 수의 총합이 4S μ΄ν•˜μ—¬μ•Ό ν•©λ‹ˆλ‹€. (예: 2S + 2S, 4S)
  • 감지 λ°•μŠ€(Detection Box): μ°¨λŸ‰μ€ μƒλŒ€λ°©μ˜ LiDAR에 μ˜ν•΄ μ‰½κ²Œ κ°μ§€λ˜μ–΄μ•Ό ν•©λ‹ˆλ‹€. λ”°λΌμ„œ μ°¨λŸ‰μ€ μ§€λ©΄μ—μ„œ 10~30cm μ‚¬μ΄μ˜ λͺ¨λ“  μˆ˜ν‰λ©΄μ—μ„œ μ΅œμ†Œ 12Γ—12cm 크기의 곡간을 μ°¨μ§€ν•΄μ•Ό ν•©λ‹ˆλ‹€.
  • 폼 범퍼: 좩돌 μ‹œ 손상을 μ΅œμ†Œν™”ν•˜κΈ° μœ„ν•΄ λ²”νΌλŠ” λΆ€λ“œλŸ¬μš΄ μž¬μ§ˆμ΄μ–΄μ•Ό ν•©λ‹ˆλ‹€. νŠΈλž™μ— 두 λŒ€ μ΄μƒμ˜ μ°¨λŸ‰μ΄ μžˆμ„ 경우 감지 λ°•μŠ€ 및 폼 λ²”νΌλŠ” λ°˜λ“œμ‹œ λΆ€μ°©ν•΄μ•Ό ν•©λ‹ˆλ‹€.
  • 기타 μ„Όμ„œ: IMU, 엔코더, μ»€μŠ€ν…€ ESC 등은 ν—ˆμš©λ©λ‹ˆλ‹€. 단, μ‹€λ‚΄ GPS μ„Όμ„œ(예: Marvelmind)λŠ” ν—ˆμš©λ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.

2.2 νŠΈλž™ 및 κ²½μ£Ό ν™˜κ²½

  • λŒ€νšŒλŠ” λΆ€μ‚° λ²‘μŠ€μ½”μ—μ„œ μ—΄λ¦½λ‹ˆλ‹€.
  • νŠΈλž™ 크기: μ•½ 25m Γ— 12m
  • λ°”λ‹₯ 재질: 카펫

2.3 검사

κ²€μ‚¬μ˜ λͺ©μ μ€ μžμœ¨μ£Όν–‰ μ°¨λŸ‰μ˜ ν•˜λ“œμ›¨μ–΄κ°€ λŒ€νšŒ μš”κ΅¬μ‚¬ν•­μ„ μΆ©μ‘±ν•˜κ³ , ν™˜κ²½Β·μƒλŒ€λ°©Β·μ‚¬λžŒμ—κ²Œ μœ„ν—˜ν•˜μ§€ μ•Šμ€μ§€ ν™•μΈν•˜λŠ” κ²ƒμž…λ‹ˆλ‹€.

  • μ°¨λŸ‰μ€ ROBORACER 지침에 따라 μ œμž‘λ˜μ–΄μ•Ό ν•©λ‹ˆλ‹€. κ·œμ •μ„ μ€€μˆ˜ν•˜λŠ” ν•œ λŒ€μ²΄ λΆ€ν’ˆμ€ ν—ˆμš©λ©λ‹ˆλ‹€.
  • νŒ€μ€ 원격 인간 μ œμ–΄λ₯Ό ν†΅ν•œ 비상 브레이크 μž‘λ™μ„ μ‹œμ—°ν•΄μ•Ό ν•©λ‹ˆλ‹€. (단, κ²½μ£Ό 쀑 κ°œμž…μš©μœΌλ‘œ μ‚¬μš©ν•  수 μ—†μŒ)
  • μ°¨λŸ‰ κ²€μ‚¬λŠ” λŒ€νšŒ 첫째 날에 μ‹€μ‹œλ˜λ©°, κ²½μ£Ό μ‹¬νŒμ— μ˜ν•΄ μˆ˜ν–‰λ©λ‹ˆλ‹€.
  • κ²€μ‚¬λŠ” νƒ€μž„ νŠΈλΌμ΄μ–Ό 전에 μ™„λ£Œλ˜μ–΄μ•Ό ν•˜λ©°, ν•˜λ“œμ›¨μ–΄λ‚˜ μ•Œκ³ λ¦¬μ¦˜μ— μ€‘λŒ€ν•œ 변경이 μžˆμ„ 경우 μž¬κ²€μ‚¬κ°€ ν•„μš”ν•©λ‹ˆλ‹€.

2.4 λ§΅ν•‘ 및 μ—°μŠ΅

2.4.1 λ§΅ν•‘

  • 각 νŒ€μ— μ•½ 5λΆ„μ˜ λ§΅ν•‘ μ‹œκ°„μ΄ λΆ€μ—¬λ©λ‹ˆλ‹€.
  • 이 μ‹œκ°„ λ™μ•ˆ ν•΄λ‹Ή νŒ€μ€ νŠΈλž™ 전체λ₯Ό λ…μ μ μœΌλ‘œ μ‚¬μš©ν•  수 μžˆμŠ΅λ‹ˆλ‹€.
  • 맡핑뿐 μ•„λ‹ˆλΌ 데이터 취득 및 μ—°μŠ΅λ„ 이 μ‹œκ°„μ— μˆ˜ν–‰ν•  수 μžˆμŠ΅λ‹ˆλ‹€.
  • μ§€μ •λœ νƒ€μž„μŠ¬λ‘―μ— μ˜€μ§€ λͺ»ν•˜λ©΄ κΈ°νšŒλŠ” μ†Œλ©Έν•˜λ©°, μΆ”κ°€ μ‹œκ°„μ€ μ œκ³΅λ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.
  • 각 νŒ€μ€ μ—¬λŸ¬ λŒ€μ˜ μ°¨λŸ‰μ„ μ€€λΉ„ν•˜κ³  νŠΈλž™ μœ„μ—μ„œ μ‚¬μš©ν•  수 μžˆμŠ΅λ‹ˆλ‹€.
  • λ§΅ 파일이 μ—†λŠ” νŒ€μ€ μ£Όλ³€ νŒ€μ—κ²Œ 맡을 받을 수 μžˆμ§€λ§Œ, μ΄λŠ” μš΄μ˜μ§„μ΄ μ§€μ›ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.

2.4.2 μ—°μŠ΅

  • μ—°μŠ΅μ€ 곡식 μ—°μŠ΅κ³Ό 자유 μ—°μŠ΅μœΌλ‘œ κ΅¬μ„±λ©λ‹ˆλ‹€.
  • 각 νŒ€μ€ μ—¬λŸ¬ λŒ€μ˜ μ°¨λŸ‰μ„ μ€€λΉ„ν•  수 μžˆμ§€λ§Œ, νŠΈλž™ μœ„μ—λŠ” νŒ€λ‹Ή 1λŒ€λ§Œ μ‘΄μž¬ν•΄μ•Ό ν•©λ‹ˆλ‹€.
  • μƒ˜ν”Œ μž₯애물이 μ œκ³΅λ©λ‹ˆλ‹€.
  • μ—°μŠ΅ 쀑 λ°œμƒν•œ 사고에 λŒ€ν•΄ 주졜 츑은 μ±…μž„μ„ μ§€μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.
  • 사고가 λ°œμƒν•œ νŒ€μ€ μ‹¬νŒ μš”μ²­ μ‹œ μ•Œκ³ λ¦¬μ¦˜ μ„€λͺ… μ˜λ¬΄κ°€ μžˆμŠ΅λ‹ˆλ‹€.

2.5 ν”ΌνŠΈμŠ€ν†±

ν”ΌνŠΈμŠ€ν†± μ‘΄ κ°œλ…λ„
κ·Έλ¦Ό 1. ν”ΌνŠΈμŠ€ν†± μ‘΄ 및 μˆ˜λ™ μ£Όν–‰ ꡬ역 ꡬ성 μ˜ˆμ‹œ

2.5.1 일반

  • ν”ΌνŠΈμŠ€ν†± 쑴은 μ°¨λŸ‰μ„ νŠΈλž™μ—μ„œ μ œκ±°ν•˜μ§€ μ•Šκ³  λ§€κ°œλ³€μˆ˜λ₯Ό μ‘°μ •ν•˜κΈ° μœ„ν•œ μ§€μ • κ΅¬μ—­μž…λ‹ˆλ‹€.
  • μ˜ˆμ„  및 μΌλŒ€μΌ κ²½μ£Όμ—μ„œ λͺ¨λ‘ μ‚¬μš©ν•  수 μžˆμŠ΅λ‹ˆλ‹€.
  • μ°¨λŸ‰μ΄ ν”ΌνŠΈμŠ€ν†± 쑴에 μžˆμ„ λ•Œ, μž¬μœ„μΉ˜ μ„€μ • 및 λ§€κ°œλ³€μˆ˜ μ—…λ°μ΄νŠΈλ₯Ό μœ„ν•΄ 컴퓨터(마우슀 및 ν‚€λ³΄λ“œ)λ₯Ό μ‚¬μš©ν•  수 μžˆμŠ΅λ‹ˆλ‹€.
  • 이 κ΅¬μ—­μ—μ„œλ„ 일반 νŠΈλž™κ³Ό λ§ˆμ°¬κ°€μ§€λ‘œ μ‚¬λžŒμ΄ μ„œ μžˆλŠ” 것은 κΈˆμ§€λ©λ‹ˆλ‹€.
  • 이 κ΅¬μ—­μœΌλ‘œ μ•ˆμ „ν•˜κ²Œ μ§„μž…ν•œ λ’€ 수리λ₯Ό μœ„ν•΄ μ°¨λŸ‰μ„ μ„¬μœΌλ‘œ λΉΌλŠ” 것은 경고에 ν•΄λ‹Ήν•˜μ§€ μ•ŠλŠ” μƒν™©μž…λ‹ˆλ‹€.
  • 자율 λ ˆμ΄μ‹± λͺ¨λ“œμ—μ„œ 이 ꡬ역을 μ£Όν–‰ 경둜처럼 μ‚¬μš©ν•˜λŠ” 것은 κΈˆμ§€λ©λ‹ˆλ‹€.

2.5.2 μ§„μž…

  • μ‚¬λžŒμ΄ ν•˜λŠ” μ£Όν–‰(μˆ˜λ™ μ£Όν–‰)은 μˆ˜λ™ μ£Όν–‰ κ΅¬μ—­μ—μ„œ ν”ΌνŠΈμŠ€ν†± 쑴에 μ§„μž…ν•˜κΈ° μœ„ν•œ κ²½μš°μ—λ§Œ μ‚¬μš©ν•  수 μžˆμŠ΅λ‹ˆλ‹€.
  • μΌλŒ€μΌ κ²½μ£Ό 쀑 ν”ΌνŠΈμ— μ§„μž…ν•˜κΈ° μœ„ν•œ μˆ˜λ™ 주행은 μƒλŒ€λ°© μ°¨λŸ‰μ— ν”Όν•΄λ₯Ό μ£Όμ–΄μ„œλŠ” μ•ˆ λ©λ‹ˆλ‹€.

2.5.3 νƒˆμΆœ

  • ν”ΌνŠΈμŠ€ν†± μ‘΄μ—μ„œ 일반 μ£Όν–‰ κ΅¬μ—­μœΌλ‘œ νƒˆμΆœν•  λ•Œ μ–΄λ– ν•œ λ°©μ‹μœΌλ‘œλ“  μˆ˜λ™ 주행을 ν•΄μ„œλŠ” μ•ˆ λ©λ‹ˆλ‹€.
  • ν”ΌνŠΈμŠ€ν†± μ‘΄μ—μ„œ 일반 μ£Όν–‰ μ˜μ—­μœΌλ‘œ νƒˆμΆœν•˜λŠ” μ°¨λŸ‰μ€, 일반 μ£Όν–‰ μ˜μ—­μ— μžˆλŠ” μ°¨λŸ‰μ„ λ³΄ν˜Έν•΄μ•Ό ν•  μ˜λ¬΄κ°€ μžˆμŠ΅λ‹ˆλ‹€.

2.6 μ˜ˆμ„  (νƒ€μž„ νŠΈλΌμ΄μ–Ό)

μ˜ˆμ„  νƒ€μž„ νŠΈλΌμ΄μ–Ό ꡬ성도
κ·Έλ¦Ό 2. μ˜ˆμ„ (νƒ€μž„ νŠΈλΌμ΄μ–Ό) ꡬ성 μ˜ˆμ‹œ

2.6.1 일반

  • μ—°μŠ΅κ³Ό μ˜ˆμ„  λͺ¨λ‘ λ™μΌν•œ νŠΈλž™μ„ μ‚¬μš©ν•©λ‹ˆλ‹€.
  • μ˜ˆμ„ μ€ μ£Όμ–΄μ§„ 6λΆ„ 쀑 4λΆ„κ°„ μ§„ν–‰λ©λ‹ˆλ‹€.
  • μ˜ˆμ„ μ€ 6λΆ„ λ‚΄μ—μ„œ μ–Έμ œλ“ μ§€ μ‹œμž‘ν•  수 μžˆμœΌλ‚˜, 4뢄이 항상 보μž₯λ˜μ§€λŠ” μ•ŠμŠ΅λ‹ˆλ‹€.
  • μ§„ν–‰ 방식은 총 μ°Έκ°€ νŒ€ μˆ˜μ— 따라 변경될 수 μžˆμŠ΅λ‹ˆλ‹€.

2.6.2 λͺ©ν‘œ

  • κ°€μž₯ λΉ λ₯Έ 랩 νƒ€μž„
  • 좩돌 없이 μ™„μ£Όν•œ μ΅œλ‹€ 랩 수

두 κ°€μ§€ 기둝에 λŒ€ν•΄ 각각 μˆœμœ„λ₯Ό λ§€κΈ΄ ν›„, 두 μˆœμœ„λ₯Ό μ’…ν•©ν•˜μ—¬ μ΅œμ’… μ˜ˆμ„  κ²°κ³Όκ°€ μ •ν•΄μ§‘λ‹ˆλ‹€.

2.6.3 정적 μž₯μ• λ¬Ό

  • 각 μž₯μ• λ¬Ό μ˜μ—­μ— λ¬΄μž‘μœ„λ‘œ ν•˜λ‚˜μ˜ 정적 μž₯애물이 λ°°μΉ˜λ©λ‹ˆλ‹€.
  • 각 μž₯μ• λ¬Όμ˜ ν¬κΈ°λŠ” 0.5m Γ— 0.5m보닀 μž‘μŠ΅λ‹ˆλ‹€.
  • μž₯μ• λ¬Όμ˜ μœ„μΉ˜λŠ” μ˜ˆμ„  당일 아침에 곡개되며 λͺ¨λ“  νŒ€μ—κ²Œ λ™μΌν•˜κ²Œ μ μš©λ©λ‹ˆλ‹€.
  • μž₯애물은 μ˜ˆμ„  μ‹œκ°„ 쀑간에 μ œκ±°λ©λ‹ˆλ‹€. (예: 4λΆ„ μ˜ˆμ„ μ΄λΌλ©΄ 2λΆ„ κ²½κ³Ό ν›„ 제거)
  • μž₯μ• λ¬Ό μ œκ±°λŠ” μ°¨λŸ‰μ— 영ν–₯이 κ°€μ§€ μ•Šμ„ λ•Œ μ•ˆμ „ν•˜κ²Œ μˆ˜ν–‰λ©λ‹ˆλ‹€.

2.6.4 기둝 무효

  • μ‚¬λžŒμ΄ κ°œμž…ν•˜μ—¬ μ°¨λŸ‰μ— 영ν–₯을 μ€€ 경우: ν•΄λ‹Ή 랩 νƒ€μž„ 무효 및 μ™„μ£Ό 랩 μˆ˜κ°€ μ΄ˆκΈ°ν™”λ©λ‹ˆλ‹€.
  • 정적 μž₯애물에 μ ‘μ΄‰ν•œ 경우: ν•΄λ‹Ή 랩 νƒ€μž„ 무효 및 μ™„μ£Ό 랩 μˆ˜κ°€ μ΄ˆκΈ°ν™”λ©λ‹ˆλ‹€.
  • νŠΈλž™μ— μ ‘μ΄‰ν–ˆμ§€λ§Œ μ‚¬λžŒ κ°œμž… 없이 주행이 계속 κ°€λŠ₯ν•œ 경우: μ‚¬μ†Œν•œ μ ‘μ΄‰μœΌλ‘œ κ°„μ£Όν•˜λ©° 기둝은 μœ νš¨ν•©λ‹ˆλ‹€.

2.6.5 주의 사항

  • μ˜ˆμ„  도쀑 μ°¨λŸ‰μ„ μž„μ˜μ˜ μœ„μΉ˜(예: μ‹œμž‘μ„ )둜 κ°€μ Έκ°€λŠ” 것은 μ—„κ²©νžˆ κΈˆμ§€λ©λ‹ˆλ‹€.
  • μ°¨λŸ‰μ΄ νŠΈλž™ λ°–μœΌλ‘œ λ‚˜κ°”λ‹€κ°€ λ‹€μ‹œ λ„£λŠ” 경우, λ°©ν–₯은 μ•½κ°„ μ‘°μ •ν•  수 μžˆμ§€λ§Œ λ‚˜κ°”λ˜ μœ„μΉ˜λ‘œ λ‹€μ‹œ λ°°μΉ˜ν•΄μ•Ό ν•©λ‹ˆλ‹€.
  • νŠΈλž™μ— 접촉이 μžˆμ—ˆλ‹€λ©΄ 기둝이 λ¬΄νš¨κ°€ μ•„λ‹ˆλ”λΌλ„ μ¦‰μ‹œ νŠΈλž™μ„ μ›λž˜ μœ„μΉ˜λ‘œ 볡ꡬ해야 ν•©λ‹ˆλ‹€.
  • μž₯애물에 μ ‘μ΄‰ν–ˆλ‹€λ©΄ μ¦‰μ‹œ μ›λž˜ μœ„μΉ˜λ‘œ 볡ꡬ해야 ν•©λ‹ˆλ‹€.
  • λͺ¨λ“  연산은 μ°¨λŸ‰ λ‚΄λΆ€μ—μ„œ μˆ˜ν–‰λ˜μ–΄μ•Ό ν•˜λ©°, 정상 μ£Όν–‰ 쀑 μ°¨λŸ‰μ— 데이터λ₯Ό μ „μ†‘ν•΄μ„œλŠ” μ•ˆ λ©λ‹ˆλ‹€.
  • 정상 μ£Όν–‰ 쀑 μˆ˜λ™(인간) 비상 브레이크 μ‚¬μš©μ€ μ—„κ²©νžˆ κΈˆμ§€λ©λ‹ˆλ‹€.
  • νŠΈλž™ λ‚΄μ—λŠ” 2개의 섬이 μ‘΄μž¬ν•˜λ©°, 각 μ„¬μ—λŠ” 2λͺ…κΉŒμ§€ μžˆμ„ 수 μžˆμŠ΅λ‹ˆλ‹€. ꡬ성 예: (μ‹¬νŒ1, νŒ€μ›1 in νŒ€1), (μ‹¬νŒ2, νŒ€μ›2 in νŒ€1)

2.7 μΌλŒ€μΌ κ²½μ£Ό

μΌλŒ€μΌ κ²½μ£Ό ꡬ성도
κ·Έλ¦Ό 3. μΌλŒ€μΌ(Head-to-Head) κ²½μ£Ό ꡬ성 μ˜ˆμ‹œ

2.7.1 일반

  • 두 μ°¨λŸ‰μ€ λ°˜λŒ€ λ°©ν–₯에 μœ„μΉ˜ν•œ μ„œλ‘œ λ‹€λ₯Έ μΆœλ°œμ„ μ—μ„œ μ‹œμž‘ν•©λ‹ˆλ‹€.
  • 총 두 개의 정적 μž₯애물이 μ‚¬μš©λ˜λ©°, λͺ¨λ“  νŒ€μ΄ κ²½μ£Ό μ€€λΉ„λ₯Ό μ™„λ£Œν•œ ν›„ 각 ꡬ역에 λ¬΄μž‘μœ„λ‘œ ν•œ κ°œμ”© λ°°μΉ˜λ©λ‹ˆλ‹€.
  • νŠΈλž™μ˜ 정적 μž₯애물은 κ²½μ£Ό μ‹œμž‘ ν›„ μ–Έμ  κ°€ μ œκ±°λ©λ‹ˆλ‹€.
  • 각 μ°¨λŸ‰μ€ μ‹œκ°„ μ œν•œ 내에 μž₯μ• λ¬Όκ³Ό μƒλŒ€λ°©μ„ ν”Όν•˜λ©΄μ„œ 20λž©μ„ λ¨Όμ € μ™„μ£Όν•΄μ•Ό ν•©λ‹ˆλ‹€.
  • μ–‘ νŒ€μ˜ μ€€λΉ„ μƒνƒœμ™€ 관계없이 좜발 μ€€λΉ„ μ‹œμž‘ ν›„ λŠ¦μ–΄λ„ 10λΆ„ 이내에 κ²½μ£Όκ°€ μ‹œμž‘λ©λ‹ˆλ‹€.

2.7.2 λͺ©ν‘œ

  • λ¨Όμ € 20바퀴λ₯Ό μ™„μ£Όν•˜λŠ” 것

2.7.3 λ¬΄μž‘μœ„ 정적 μž₯μ• λ¬Ό

  • 각 μž₯μ• λ¬Ό μ˜μ—­μ— λ¬΄μž‘μœ„λ‘œ ν•˜λ‚˜μ˜ 정적 μž₯애물이 λ°°μΉ˜λ©λ‹ˆλ‹€.
  • 각 μž₯애물은 0.5m Γ— 0.5m보닀 μž‘μŠ΅λ‹ˆλ‹€.
  • μž₯μ• λ¬Όμ˜ μœ„μΉ˜λŠ” 두 μ°¨λŸ‰μ΄ μΆœλ°œμ„ μ—μ„œ μ€€λΉ„λ₯Ό 마친 ν›„ κ²°μ •λ©λ‹ˆλ‹€.
  • μž₯애물이 배치된 μ΄ν›„μ—λŠ” 좜발 μ‹ ν˜Έλ§Œ μ°¨λŸ‰μ— 전달될 수 μžˆμŠ΅λ‹ˆλ‹€.
  • μž₯애물은 레이슀 쀑간에 μ œκ±°λ©λ‹ˆλ‹€.
  • νŠΈλž™μ˜ 정적 μž₯애물은 μ„ ν–‰ μ°¨λŸ‰μ΄ μ™„μ£Ό κΈ°μ€€ 랩 수의 μ ˆλ°˜μ„ μ™„μ£Όν•˜μ˜€μ„ λ•Œ μ œκ±°λ©λ‹ˆλ‹€.
  • λΉ¨κ°„ μ‚¬κ°ν˜•μœΌλ‘œ ν‘œμ‹œλœ ꡬ역이 정적 μž₯애물이 배치될 수 μžˆλŠ” μ˜μ—­μ„ μ˜λ―Έν•©λ‹ˆλ‹€.
  • μž₯μ• λ¬Ό μ œκ±°λŠ” 두 μ°¨λŸ‰ λͺ¨λ‘ 영ν–₯을 λ°›μ§€ μ•Šμ„ λ•Œ μ•ˆμ „ν•˜κ²Œ μˆ˜ν–‰λ©λ‹ˆλ‹€.

2.7.4 좩돌

νŠΈλž™ 경계 및 정적 μž₯μ• λ¬Όκ³Όμ˜ 좩돌

  • νŠΈλž™κ³Ό μž₯애물을 μ›λž˜ μƒνƒœλ‘œ λ³΅κ΅¬ν•©λ‹ˆλ‹€.
  • κ²½μ£Όκ°€ 계속 κ°€λŠ₯ν•˜λ‹€λ©΄ 쀑단 없이 κ²½μ£Όλ₯Ό 지속해야 ν•©λ‹ˆλ‹€.

μ°¨λŸ‰ λŒ€ μ°¨λŸ‰ 좩돌

  • μ‹¬νŒμ˜ μ •μ§€ μ‹ ν˜Έ 없이 νŒ€ μž¬λŸ‰μœΌλ‘œ κ²½μ£Όλ₯Ό μ€‘λ‹¨ν•΄μ„œλŠ” μ•ˆ λ©λ‹ˆλ‹€.
  • 좩돌 μƒν™©μ—μ„œ κ°€ν•΄ μ°¨λŸ‰μ΄ λͺ…ν™•ν•˜μ§€λ§Œ 좔월이 μΌμ–΄λ‚˜μ§€ μ•Šμ€ 경우, κ²½μ£ΌλŠ” κ·ΈλŒ€λ‘œ μ§„ν–‰λ©λ‹ˆλ‹€.
  • ν”Όν•΄ μ°¨λŸ‰μ΄ λͺ…ν™•ν•˜κ³  ν”Όν•΄ μ°¨λŸ‰μ΄ μ£Όν–‰ λΆˆκ°€λŠ₯ν•˜κ±°λ‚˜ 좩돌이 μ‹¬κ°ν•˜κ±°λ‚˜ μΆ”μ›”λ‹Ήν•œ 경우, κ²½κΈ°λŠ” μ€‘λ‹¨λ©λ‹ˆλ‹€.

2.7.5 주의 사항

  • μ‹¬νŒμ˜ μ •μ§€ μ‹ ν˜Έ 없이 νŒ€ μž¬λŸ‰μœΌλ‘œ κ²½μ£Όλ₯Ό μ€‘λ‹¨ν•˜μ§€ λ§ˆμ‹­μ‹œμ˜€.
  • λͺ¨λ“  연산은 μ°¨λŸ‰ λ‚΄λΆ€μ—μ„œ μˆ˜ν–‰λ˜μ–΄μ•Ό ν•˜λ©°, 정상 μ£Όν–‰ 쀑 μ°¨λŸ‰μ— 데이터λ₯Ό μ „μ†‘ν•΄μ„œλŠ” μ•ˆ λ©λ‹ˆλ‹€.
  • 정상 μ£Όν–‰ 쀑 μˆ˜λ™(인간) 비상 브레이크 μ‚¬μš©μ€ μ—„κ²©νžˆ κΈˆμ§€λ©λ‹ˆλ‹€.
  • 감지 λ°•μŠ€ κ·œμ •μ„ μœ„λ°˜ν•œ μ°¨λŸ‰μ€ λ ˆμ΄μŠ€μ— μ°Έκ°€ν•  수 μ—†μŠ΅λ‹ˆλ‹€.
  • νŠΈλž™ λ‚΄μ—λŠ” 2개의 섬이 μ‘΄μž¬ν•˜κ³ , 각 μ„¬μ—λŠ” 2λͺ…κΉŒμ§€ μžˆμ„ 수 μžˆμŠ΅λ‹ˆλ‹€. (μ‹¬νŒ1, νŒ€μ› in νŒ€1), (μ‹¬νŒ2, νŒ€μ› in νŒ€2)
  • λ‚˜λž€νžˆ μ£Όν–‰ 쀑 λ°œμƒν•˜λŠ” 접촉/μ‚¬κ³ μ—μ„œ λͺ…ν™•ν•œ κ°€ν•΄μžκ°€ μ—†λŠ” 경우, 레이슀λ₯Ό μ€‘μ§€μ‹œν‚€μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.

2.8 곡톡 주의 사항 (μ€‘μš”!!)

  • 좩돌둜 인해 주행이 μ–΄λ ΅κ±°λ‚˜ μœ„ν—˜ν•œ 경우 μ¦‰μ‹œ μ°¨λŸ‰μ„ 비상 μ •μ§€μ‹œμΌœμ•Ό ν•©λ‹ˆλ‹€.
  • λͺ¨λ“  연산은 μ°¨λŸ‰ λ‚΄λΆ€μ—μ„œ μˆ˜ν–‰λ˜μ–΄μ•Ό ν•˜λ©°, 정상 μ£Όν–‰ 쀑 μ°¨λŸ‰μ— 데이터λ₯Ό μ „μ†‘ν•΄μ„œλŠ” μ•ˆ λ©λ‹ˆλ‹€.
  • 정상 μ£Όν–‰ 쀑 μˆ˜λ™(인간) 비상 λΈŒλ ˆμ΄ν¬λŠ” μ—„κ²©νžˆ κΈˆμ§€λ©λ‹ˆλ‹€.
  • 각 νŒ€μ€ μ—¬λŸ¬ λŒ€μ˜ μ°¨λŸ‰μ„ μ€€λΉ„ν•  수 μžˆμ§€λ§Œ, 같은 νŒ€ μ†Œμ† μ°¨λŸ‰μ΄ νŠΈλž™ μœ„μ— 2λŒ€ 이상 λ‚˜μ˜¬ 수 μžˆλŠ” κ²½μš°λŠ” λ§΅ν•‘ μ‹œκ°„λΏμž…λ‹ˆλ‹€.
  • ν•œ μ°¨λŸ‰μ„ μ—¬λŸ¬ νŒ€μ΄ κ³΅μœ ν•˜λŠ” 것은 μ—„κ²©νžˆ κΈˆμ§€λ©λ‹ˆλ‹€.
  • νŠΈλž™ 내에 2λŒ€ μ΄μƒμ˜ μ°¨λŸ‰μ΄ μ‘΄μž¬ν•  수 μžˆλŠ” 경우, detection λ°•μŠ€λŠ” ν•„μˆ˜μž…λ‹ˆλ‹€. (예: λ§΅ν•‘/μ˜ˆμ„ μ—μ„œλŠ” λΆ€μ°©ν•˜μ§€ μ•Šμ•„λ„ 됨)
  • Wi-Fi에 κ΄€ν•œ μ΄μ˜μ œκΈ°λŠ” λ°›μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. μžμœ¨μ£Όν–‰ μ‹œμŠ€ν…œμ€ Wi-Fi ν™˜κ²½κ³Ό λ¬΄κ΄€ν•˜κ²Œ λ…λ¦½μ μœΌλ‘œ λ™μž‘ν•˜λ„λ‘ 섀계해야 ν•©λ‹ˆλ‹€. 경주에 μ°Έκ°€ν•˜μ§€ μ•ŠλŠ” νŒ€μ˜ Wi-Fiλ₯Ό 꺼달라고 μš”μ²­ν•  μˆ˜λŠ” μžˆμœΌλ‚˜, μ΄λŠ” μ‹œκ°ν™”/디버깅 편의λ₯Ό μœ„ν•œ 것이며 μ•Œκ³ λ¦¬μ¦˜ μ„±λŠ₯ 보μž₯은 μ•„λ‹™λ‹ˆλ‹€.
  • νŠΈλž™ λ‚΄μ—μ„œμ˜ λͺ¨λ“  ν•˜λ“œμ›¨μ–΄ 수리 및 μ •λΉ„(λΆ€ν’ˆ 수리, μ„Όμ„œ μž¬λ³΄μ •, 배터리 ꡐ체 λ“±)λŠ” κΈˆμ§€λ©λ‹ˆλ‹€. (ν”ΌνŠΈμŠ€ν†± ꡬ역 포함)
  • λ§΅ν•‘, 곡식 μ—°μŠ΅ 및 μ˜ˆμ„  μ „μš© μ‹œκ°„μ€ μ°Έκ°€ νŒ€ μˆ˜μ— 따라 λ‹¬λΌμ§ˆ 수 μžˆμŠ΅λ‹ˆλ‹€.
  • λ§΅ν•‘ 및 곡식 μ—°μŠ΅ μ„Έμ…˜μ˜ νƒ€μž„μŠ¬λ‘―μ€ μ„ μ°©μˆœμœΌλ‘œ λ°°μ •λ˜λ©°, 등둝·검사λ₯Ό μ™„λ£Œν•œ νŒ€λ§Œ μ‹ μ²­ν•  수 μžˆμŠ΅λ‹ˆλ‹€.
  • μ‚¬λžŒμ΄ νŠΈλž™ μœ„μ— μžˆλŠ” 것은 κΈˆμ§€λ©λ‹ˆλ‹€. (λ§΅ν•‘ μ‹œκ°„ μ œμ™Έ)
  • κ²½μ£Ό 쀑 μ‘°μ΄μŠ€ν‹± μ‚¬μš©μ΄λ‚˜ μ‘°μ΄μŠ€ν‹± λ²„νŠΌ λˆ„λ₯΄κΈ°λŠ” ν—ˆμš©λ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.
  • μžμœ¨μ£Όν–‰ <-> 인간 μ œμ–΄ μ „ν™˜ λͺ¨λ“ˆμ€ "λˆ„λ₯΄κ³  μœ μ§€" 방식이 μ•„λ‹Œ on/off ν† κΈ€ 방식이어야 ν•©λ‹ˆλ‹€.
  • μ‹œκ°ν™”(RViz λ“±) λ˜λŠ” 디버깅 μš©λ„μ˜ λž©ν†±μ€ ν•œ λŒ€λ§Œ μ—°κ²°ν•  수 μžˆμŠ΅λ‹ˆλ‹€.
  • μ•žμ˜ μž₯μ• λ¬Ό(μƒλŒ€ μ°¨λŸ‰ λ˜λŠ” 정적 μž₯μ• λ¬Ό)에 λ„ˆλ¬΄ κ°€κΉŒμ΄ λΆ™μ–΄ νšŒν”Ό 기동이 λΆˆκ°€λŠ₯ν•œ 경우, μ‹¬νŒμ—κ²Œ μš”μ²­ν•˜μ—¬ λ’€λ‘œ μ•½κ°„ 이동할 수 μžˆμŠ΅λ‹ˆλ‹€.

2.9 기술 μš”μ•½ 자료 제좜

2.9.1 λͺ©μ 

λ³Έ κ·œμ •μ€ μ°Έκ°€νŒ€μ˜ 기술 접근을 μ²΄κ³„μ μœΌλ‘œ κΈ°λ‘Β·κ³΅μœ ν•˜κ³ , μ‹œμƒμ‹ 이전에 μš°μˆ˜ν•œ 기술 및 운영 사둀λ₯Ό κ³΅μ‹μ μœΌλ‘œ μ†Œκ°œν•¨μœΌλ‘œμ¨ λŒ€νšŒμ˜ κ΅μœ‘Β·μ—°κ΅¬μ  κ°€μΉ˜λ₯Ό κ°•ν™”ν•˜κΈ° μœ„ν•΄ 사전 자료 제좜 및 μš°μˆ˜νŒ€ λ°œν‘œ 의무λ₯Ό κ·œμ •ν•œλ‹€.

2.9.2 기술 μš”μ•½ μŠ¬λΌμ΄λ“œ 제좜(λͺ¨λ“  νŒ€ 의무)

2.9.2.1 제좜 λŒ€μƒ

λͺ¨λ“  μ°Έκ°€νŒ€μ€ λŒ€νšŒμ—μ„œ μ§€μ •ν•œ 마감 μ‹œκ°κΉŒμ§€ 기술 μš”μ•½ μŠ¬λΌμ΄λ“œλ₯Ό μ œμΆœν•΄μ•Ό ν•œλ‹€.

2.9.2.2 제좜 ν˜•μ‹ 및 λΆ„λŸ‰
  • ν˜•μ‹: μŠ¬λΌμ΄λ“œ(PDF λ˜λŠ” PPTX)
  • λΆ„λŸ‰: 10νŽ˜μ΄μ§€ 이내
  • μ–Έμ–΄: ν•œκ΅­μ–΄ λ˜λŠ” μ˜μ–΄(λŒ€νšŒ 곡지에 따름)
2.9.2.3 ν•„μˆ˜ 포함 ν•­λͺ©

μŠ¬λΌμ΄λ“œλŠ” μ•„λž˜ ν•­λͺ©μ„ μ΅œμ†Œ 포함해야 ν•œλ‹€.

  • νŒ€/μ°¨λŸ‰ κ°œμš”: νŒ€λͺ…, μ°¨λŸ‰ 버전, μ„Όμ„œ ꡬ성
  • μ£Όν–‰ μ•Œκ³ λ¦¬μ¦˜ 핡심 μš”μ•½: 핡심 아이디어 및 μ£Όν–‰ μ „λž΅(1μž₯ ꢌμž₯)
  • μ‹œμŠ€ν…œ ꡬ성: 전체 μ•„ν‚€ν…μ²˜ 및 μ£Όμš” κ΅¬μ„±μš”μ†Œ(핡심 νŒ¨ν‚€μ§€/λ…Έλ“œ 포함)
  • μΈν„°νŽ˜μ΄μŠ€ 및 λ™μž‘ 둜직: μ£Όμš” μž…λ ₯·좜λ ₯(ν† ν”½/μ£ΌκΈ° λ“±) 및 Pit/λ―Έμ…˜ λŒ€μ‘(ν•΄λ‹Ή μ‹œ)
  • μ•ˆμ „ 및 검증: Fail-safe/μ˜ˆμ™Έ 처리 + 검증 방법 및 κ²°κ³Ό μš”μ•½

2.9.3 우수 평가 νŒ€ 기술 λ°œν‘œ(μ‹œμƒμ‹ 이전, λ°œν‘œ 의무)

2.9.3.1 λ°œν‘œ μ‹œμ (μ€‘μš”)
  • 기술 λ°œν‘œλŠ” μ˜ˆμ„  기술 μ„Έμ…˜μœΌλ‘œ μš΄μ˜ν•˜μ§€ μ•ŠλŠ”λ‹€.
  • 기술 λ°œν‘œλŠ” μˆœμœ„κ°€ μž μ • μ‚°μΆœλœ 이후(λ˜λŠ” κ²½κΈ° μ’…λ£Œ ν›„ κ²°κ³Ό 검증 단계 포함)λΆ€ν„° μ‹œμƒμ‹ μ‹œμž‘ μ΄μ „κΉŒμ§€μ˜ 곡식 μ„Έμ…˜μ—μ„œ μ§„ν–‰ν•œλ‹€.
  • μ •ν™•ν•œ 일정(μ„Έμ…˜ μ‹œμž‘/μ’…λ£Œ μ‹œκ°)은 주졜 츑이 당일 κ³΅μ§€ν•œλ‹€.
2.9.3.2 λ°œν‘œ λŒ€μƒ(우수 평가 νŒ€)
  • λ°œν‘œ λŒ€μƒμ€ μ΅œμ’… μˆœμœ„μ™€ λ¬΄κ΄€ν•˜κ²Œ, 주졜 츑이 μ •ν•œ 기쀀에 따라 μ„ μ •λœ "우수 평가 νŒ€"으둜 ν•œλ‹€.
  • 우수 평가 νŒ€ 수: 주졜 μΈ‘ 곡지(ꢌμž₯: 3~8νŒ€ λ²”μœ„)
2.9.3.3 우수 평가 κΈ°μ€€(μ˜ˆμ‹œ, 주졜 μΈ‘ ν™•μ •)

주졜 츑은 μ•„λž˜ ν•­λͺ© 쀑 일뢀 λ˜λŠ” μ „λΆ€λ₯Ό κΈ°μ€€μœΌλ‘œ 우수 평가 νŒ€μ„ μ„ μ •ν•  수 μžˆλ‹€.

  • μ„±λŠ₯: λž©νƒ€μž„, μ•ˆμ •μ„±, νŽ˜λ„ν‹° μ΅œμ†Œν™”, μ™„μ£Όμœ¨
  • κΈ°μˆ μ„±: Pit Zone λŒ€μ‘ 둜직의 λͺ…ν™•μ„±, ꡬ쑰적 섀계(λͺ¨λ“ˆν™”), μ‹€μ‹œκ°„μ„± κ³ λ €
  • μ•ˆμ „μ„±: μœ„ν—˜ 상황 λŒ€μ‘, 좩돌/μ΄νƒˆ μ΅œμ†Œν™”, νŽ˜μΌμ„Έμ΄ν”„ κ΅¬ν˜„
  • μž¬ν˜„μ„±/μ„€λͺ…λ ₯: 제좜 μŠ¬λΌμ΄λ“œμ˜ λͺ…λ£Œμ„±, κ΅¬μ„±μ˜ 일관성, 핡심 νŒ¨ν‚€μ§€/νŒŒμ΄ν”„λΌμΈ μ„€λͺ… κ°€λŠ₯μ„±
  • ν˜μ‹ μ„±: μƒˆλ‘œμš΄ μ ‘κ·Ό(예: 속도 μ •μ±…, μƒνƒœκΈ°κ³„, 둜컬 ν”Œλž˜λ‹, μ„Όμ„œ μœ΅ν•© λ“±)

β€» "우수 평가 κΈ°μ€€ 및 μ„ μ • 방식"은 λŒ€νšŒ κ³΅μ§€λ‘œ μ΅œμ’… ν™•μ •ν•œλ‹€.

2.9.3.4 λ°œν‘œ 의무 및 ν˜•μ‹
  • 우수 평가 νŒ€μ€ λ°œν‘œκ°€ 의무이며, μš”μ²­ μ‹œ λ°˜λ“œμ‹œ λ°œν‘œ 자료λ₯Ό μ œκ³΅ν•˜κ³  λ°œν‘œλ₯Ό μˆ˜ν–‰ν•΄μ•Ό ν•œλ‹€.
  • λ°œν‘œ 자료: μ œμΆœν•œ 10νŽ˜μ΄μ§€ 이내 μŠ¬λΌμ΄λ“œλ₯Ό 기반으둜 ν•˜λ˜, μ‹œμƒμ‹ μ „ λ°œν‘œμš©μœΌλ‘œ 일뢀 μˆ˜μ • κ°€λŠ₯(10νŽ˜μ΄μ§€ 이내 μœ μ§€ ꢌμž₯)
  • λ°œν‘œ μ‹œκ°„: νŒ€λ‹Ή 10λΆ„ 이내 λ°œν‘œ(μ§ˆμ˜μ‘λ‹΅ 포함 μ—¬λΆ€λŠ” 주졜 μΈ‘ 곡지)
2.9.3.5 λΆˆμ΄ν–‰ μ‹œ 쑰치

μ •λ‹Ήν•œ μ‚¬μœ  없이 λ°œν‘œλ₯Ό κ±°λΆ€ν•˜κ±°λ‚˜ λΆˆμ„±μ‹€ν•˜κ²Œ 이행할 경우, 주졜 츑은 λ‹€μŒ 쑰치 쀑 일뢀λ₯Ό μ μš©ν•  수 μžˆλ‹€(λŒ€νšŒ κ³΅μ§€λ‘œ ν™•μ •).

  • 우수 평가 μ„ μ • μ·¨μ†Œ(λ°œν‘œ λŒ€μƒ μ œμ™Έ)
  • νŠΉλ³„μƒ/뢀문상 λ“± 후보 μ œμ™Έ
  • λŒ€νšŒ 곡식 기둝/홍보 μžλ£Œμ—μ„œ μ œμ™Έ
  • μƒκΈˆ λ―Έμ§€κΈ‰
  • 기타 주졜 츑이 μ •ν•œ 제재

3. κ²½κ³  및 νŒ¨λ„ν‹°

사건에 λŒ€ν•œ νŒμ •μ€ ν˜„μž₯ μ‹¬νŒμ˜ μž¬λŸ‰μ— λ”°λ₯΄λ©°, λͺ¨λ“  νŒ€μ€ 이λ₯Ό 쑴쀑해야 ν•©λ‹ˆλ‹€. μ—¬λŸ¬ μœ„λ°˜μ΄ ν¬ν•¨λœ 사건이라도 사건당 ν•˜λ‚˜μ˜ νŽ˜λ„ν‹°λ§Œ μ μš©λ©λ‹ˆλ‹€.

3.1 μ˜ˆμ„ 

3.1.1 μˆœμœ„ ν•œλ‹¨κ³„ κ°•λ“±

λ‹€μŒμ˜ 경우 μ˜ˆμ„  κ²°κ³Όμ—μ„œ μˆœμœ„ ν•œ 단계 κ°•λ“± νŽ˜λ„ν‹°κ°€ μ μš©λ©λ‹ˆλ‹€.

  • κ²½μ£Ό 쀑 ν‚€λ³΄λ“œ, 마우슀λ₯Ό μ‚¬μš©ν•œ 경우 (데이터 전솑이 μΌμ–΄λ‚˜μ§€ μ•Šλ”λΌλ„ μ‚¬μš© κΈˆμ§€)
    • μ˜ˆμ™Έ1: μ°¨λŸ‰μ΄ νŠΈλž™ μœ„μ— μ—†λŠ” 경우
    • μ˜ˆμ™Έ2: ν”ΌνŠΈμŠ€ν†± ꡬ간 μœ„μ— μžˆλŠ” 경우
    • μ˜ˆμ™Έ3: re-localization을 μœ„ν•œ initial guessλ₯Ό μ „μ†‘ν•˜λŠ” 경우
  • 맀뉴얼 μ‘°μž‘(joystick, keyboard, 기타 μž₯치)으둜 본인 μ°¨λŸ‰μ— κ°„μ„­ν•œ 경우
    • μ˜ˆμ™Έ1: μ‹¬νŒμ΄ 레이슀 쀑지λ₯Ό μ„ μ–Έν•˜μ—¬ 비상 μ •μ§€κ°€ ν•„μš”ν•œ 경우
    • μ˜ˆμ™Έ2: 좜발/재좜발 μ‹œ 좜발 μ‹ ν˜Έ 전달을 μœ„ν•œ 경우
    • μ˜ˆμ™Έ3: 좩돌둜 μΈν•œ μ£Όν–‰ λΆˆκ°€ μƒνƒœμ—μ„œ 비상 μ •μ§€κ°€ ν•„μš”ν•œ 경우
    • μ˜ˆμ™Έ4: ν”ΌνŠΈμŠ€ν†± κ΅¬κ°„μœΌλ‘œ μ§„μž…ν•˜κΈ° μœ„ν•œ μˆ˜λ™ μ£Όν–‰ κ΅¬μ—­μ—μ„œμ˜ μ£Όν–‰
    • μ˜ˆμ™Έ5: μž₯애물에 5초 이상 κ°‡ν˜€ 비상 μ •μ§€κ°€ ν•„μš”ν•œ 경우
    • μ˜ˆμ™Έ6: κΈ‰λ°œμ§„, μ—­μ£Όν–‰ λ“±μ˜ 이상 주행을 막기 μœ„ν•œ 비상 μ •μ§€
    • μ˜ˆμ™Έ7: μƒλŒ€ μ°¨λŸ‰μ΄ νŠΈλž™μ„ μ‹¬κ°ν•˜κ²Œ μ†μƒν•˜μ—¬ 주행이 λΆˆκ°€λŠ₯ν•˜κ³ , μ‹¬νŒμ΄ 맀뉴얼 μ‘°μž‘μ„ ν—ˆμš©ν•œ 경우
    • μ˜ˆμ™Έ8: μ˜ˆμ„  μ’…λ£Œ 이후 μ •μ§€ν•˜λŠ” 경우
  • 레이슀 도쀑 μž₯μ• λ¬Ό μœ„μΉ˜μ— 따라 μˆ˜μ •λœ 경둜λ₯Ό μ‚¬λžŒμ΄ 직접 μƒμ„±ν•˜κ±°λ‚˜ μ„ νƒν•˜λŠ” 경우

3.2 μΌλŒ€μΌ κ²½μ£Ό

3.2.1 μΆ”κ°€ 1바퀴

λ‹€μŒμ˜ 경우 μΆ”κ°€ 1바퀴 νŽ˜λ„ν‹°κ°€ λΆ€μ—¬λ©λ‹ˆλ‹€.

  • κ²½κ³  3회 λˆ„μ 
  • κ²½μ£Ό 쀑 μƒλŒ€ μ°¨λŸ‰μ— λŒ€ν•œ μ‚¬λžŒμ˜ 치λͺ…적인 λ°©ν•΄
  • νŠΈλž™μ„ 고치러 κ°€λ‹€κ°€ μƒλŒ€ μ°¨λŸ‰μ— 물리적 접촉을 ν•˜μ—¬ 주행에 영ν–₯을 μ€€ 경우
  • μ™„μ „ν•œ ν›„λ°© μΆ©λŒμ—μ„œ 큰 좩격을 λ™λ°˜ν•œ 사고
  • μ™„μ „ν•œ ν›„λ°© 좩돌이 μ•„λ‹ˆλ”λΌλ„ 큰 좩격을 λ™λ°˜ν•œ 사고
  • κ²½μ£Ό 쀑 ν‚€λ³΄λ“œ, 마우슀λ₯Ό μ‚¬μš©ν•œ 경우 (데이터 전솑이 μΌμ–΄λ‚˜μ§€ μ•Šλ”λΌλ„ μ‚¬μš© κΈˆμ§€)
    • μ˜ˆμ™Έ1: μ°¨λŸ‰μ΄ νŠΈλž™ μœ„μ— μ—†λŠ” 경우
    • μ˜ˆμ™Έ2: ν”ΌνŠΈμŠ€ν†± ꡬ간 μœ„μ— μžˆλŠ” 경우
    • μ˜ˆμ™Έ3: νŠΈλž™μ—μ„œ λ‚˜κ°”λ‹€κ°€ λ‹€μ‹œ νŠΈλž™μ— λ„£κ³ , re-localization을 μœ„ν•œ initial guessλ₯Ό μ „μ†‘ν•˜λŠ” 경우
  • 맀뉴얼 μ‘°μž‘μœΌλ‘œ 본인 μ°¨λŸ‰μ— κ°„μ„­ν•œ 경우
    • μ˜ˆμ™Έ1: μ‹¬νŒμ΄ 레이슀 쀑지λ₯Ό μ„ μ–Έν•˜μ—¬ 비상 μ •μ§€κ°€ ν•„μš”ν•œ 경우
    • μ˜ˆμ™Έ2: 좜발, 재좜발, μ’…λ£Œ 이후
    • μ˜ˆμ™Έ3: 좩돌둜 μΈν•œ μ£Όν–‰ λΆˆκ°€ μƒνƒœμΈ 경우
    • μ˜ˆμ™Έ4: ν”ΌνŠΈμŠ€ν†±μš© μˆ˜λ™ μ£Όν–‰ κ΅¬μ—­μ—μ„œ ν”ΌνŠΈ μ§„μž…μ„ μœ„ν•œ 경우
    • μ˜ˆμ™Έ5: μž₯애물에 5초 이상 κ°‡ν˜€ 맀뉴얼 μ‘°μž‘μœΌλ‘œ λ³€κ²½ν•˜κΈ° μœ„ν•œ μ •μ§€λ₯Ό ν•˜λŠ” 경우
    • μ˜ˆμ™Έ6: κΈ‰λ°œμ§„, μ—­μ£Όν–‰ λ“± 이상 주행을 막기 μœ„ν•œ 비상 μ •μ§€
  • 레이슀 도쀑 μž₯μ• λ¬Όμ˜ μœ„μΉ˜μ— 따라 μˆ˜μ •λœ 경둜λ₯Ό μ‚¬λžŒμ΄ 직접 μƒμ„±ν•˜κ±°λ‚˜ κ³ λ₯΄λŠ” 경우

3.2.2 경고 1회

λ‹€μŒμ˜ 경우 κ²½κ³  1νšŒκ°€ λΆ€μ—¬λ©λ‹ˆλ‹€.

  • λΆ€μ • 좜발
  • νŠΈλž™ 볡ꡬλ₯Ό 적극적으둜 ν•˜μ§€ μ•Šμ€ 경우
  • 자율 λ ˆμ΄μ‹± λͺ¨λ“œμ—μ„œ ν”ΌνŠΈμŠ€ν†± 쑴을 μ™„μ „νžˆ λ„˜μ–΄κ°„ 경우
  • 레이슀 도쀑 감지 λ°•μŠ€ 고정이 μ œλŒ€λ‘œ λ˜μ§€ μ•ŠλŠ” 경우 (μ˜ˆμ™Έ: κ²½κ³  이후 1바퀴 이내에 ν”ΌνŠΈμŠ€ν†± μ‘΄μ—μ„œ μˆ˜μ •ν•˜κ³  주행을 μž¬κ°œν•œ 경우. λ§€ λ°”ν€΄λ§ˆλ‹€ μˆ˜μ •ν•˜μ§€ μ•Šμ„ μ‹œ μƒˆλ‘œμš΄ κ²½κ³  λΆ€μ—¬ κ°€λŠ₯)
  • κ²½μ£Ό 쀑 μžμ‹ μ˜ μ°¨λŸ‰μ— λŒ€ν•œ κ°œμž…
    • 좩돌 이후 μ°¨λŸ‰μ„ νŠΈλž™ λ°”κΉ₯으둜 λΉΌλŠ” ν–‰μœ„
    • μ°¨λŸ‰μ˜ 헀딩을 직접 μˆ˜μ •ν•˜λŠ” ν–‰μœ„
  • κ²½μ£Ό 쀑 μƒλŒ€ μ°¨λŸ‰μ— λŒ€ν•œ μ‚¬λžŒμ˜ λ°©ν•΄
    • νŠΈλž™μ„ 고치러 κ°€λ‹€κ°€ μƒλŒ€ μ°¨λŸ‰μ˜ detection λͺ¨λ“ˆμ— κ°μ§€λ˜μ–΄ 주행에 영ν–₯을 μ£ΌλŠ” 경우
    • λͺ…ν™•ν•œ κ°€ν•΄ μ°¨λŸ‰κ³Ό ν”Όν•΄ μ°¨λŸ‰μ΄ μ‘΄μž¬ν•˜κ³ , ν”Όν•΄ μ°¨λŸ‰μ΄ μ£Όν–‰ 뢈λŠ₯ μƒνƒœκ°€ 된 경우 (예: 좩돌 μ •λ„λŠ” μž‘μ§€λ§Œ ν”Όν•΄ μ°¨λŸ‰μ΄ μŠ€ν•€ν•˜μ—¬ μΆ”μ›”λ‹Ήν•œ 경우)

3.2.3 μ˜ˆμ‹œ 사둀

좩돌 및 νŽ˜λ„ν‹° μ˜ˆμ‹œ 1
κ·Έλ¦Ό 4. 좩돌 상황 및 νŽ˜λ„ν‹° 적용 μ˜ˆμ‹œ 1
좩돌 및 νŽ˜λ„ν‹° μ˜ˆμ‹œ 2
κ·Έλ¦Ό 5. 좩돌 상황 및 νŽ˜λ„ν‹° 적용 μ˜ˆμ‹œ 2

μ„ΈλΆ€ μ˜ˆμ‹œ μ‚¬λ‘€λŠ” ν˜„μž₯ μ‹¬νŒ λΈŒλ¦¬ν•‘ λ˜λŠ” 별도 λ¬Έμ„œλ₯Ό 톡해 제곡될 수 μžˆμŠ΅λ‹ˆλ‹€.

2.5 전원 μ‹œμŠ€ν…œ

  • 배터리 κ·œκ²©μ€ λΉŒλ“œ 맀뉴얼에 μ œκ³΅λ©λ‹ˆλ‹€
  • μ΅œλŒ€ μ „μ••: 14.8V (4S LiPo)
  • λ°°ν„°λ¦¬λŠ” μ μ ˆν•œ 보호 μž₯μΉ˜μ™€ ν•¨κ»˜ μ•ˆμ „ν•˜κ²Œ κ³ μ •λ˜μ–΄μ•Ό ν•©λ‹ˆλ‹€
  • 배터리 관리 μ‹œμŠ€ν…œ(BMS) μ‚¬μš© ꢌμž₯
  • νŒ€μ€ λŒ€νšŒμ— μΆ©λΆ„ν•œ 배터리λ₯Ό μ§€μ°Έν•΄μ•Ό ν•©λ‹ˆλ‹€

2.6 ꡬ동 μž₯치

  • μ‘°ν–₯용 ν‘œμ€€ μ„œλ³΄ λͺ¨ν„° (규격 제곡)
  • μΆ”μ§„μš© λΈŒλŸ¬μ‹œλ¦¬μŠ€ DC λͺ¨ν„° (규격 제곡)
  • μ „μž 속도 μ œμ–΄κΈ°(ESC)λŠ” κ·œκ²©μ„ μ€€μˆ˜ν•΄μ•Ό ν•©λ‹ˆλ‹€

3. μ†Œν”„νŠΈμ›¨μ–΄ μš”κ΅¬μ‚¬ν•­

μ†Œν”„νŠΈμ›¨μ–΄ 및 μ»΄ν“¨νŒ…

  • μ˜€ν”ˆμ†ŒμŠ€ RoboRacer ROS2 μŠ€νƒμ΄ μ œκ³΅λ©λ‹ˆλ‹€
  • νŒ€μ€ 제곡된 μ†Œν”„νŠΈμ›¨μ–΄ μŠ€νƒμ„ μˆ˜μ •ν•˜κ³  ν™•μž₯ν•  수 μžˆμŠ΅λ‹ˆλ‹€
  • λͺ¨λ“  μ†Œν”„νŠΈμ›¨μ–΄λŠ” μžμœ¨μ£Όν–‰μ΄μ–΄μ•Ό ν•˜λ©° 원격 μ œμ–΄λŠ” κΈˆμ§€λ©λ‹ˆλ‹€
  • 비상 μ •μ§€ κΈ°λŠ₯이 κ΅¬ν˜„λ˜μ–΄μ•Ό ν•©λ‹ˆλ‹€
  • 주졜 μΈ‘ μš”μ²­ μ‹œ μ½”λ“œ 제좜이 ν•„μš”ν•  수 μžˆμŠ΅λ‹ˆλ‹€

4. λŒ€νšŒ ν˜•μ‹

λŒ€νšŒ νŠΈλž™

4.1 μ˜ˆμ„  μ„Έμ…˜
  • λͺ¨λ“  νŒ€μ΄ νƒ€μž„ νŠΈλΌμ΄μ–Ό μ˜ˆμ„ μ— μ°Έκ°€ν•©λ‹ˆλ‹€
  • 각 νŒ€μ€ μ—¬λŸ¬ 번 μ‹œλ„ν•  수 μžˆμŠ΅λ‹ˆλ‹€ (νšŸμˆ˜λŠ” μΆ”ν›„ 곡지)
  • λͺ©ν‘œ: νŠΈλž™ 경계와 좩돌 없이 랩 μ™„μ£Ό
  • μ˜ˆμ„  μ‹œκ°„μ€ ν† λ„ˆλ¨ΌνŠΈ 단계 μ‹œλ“œ 결정에 μ‚¬μš©λ©λ‹ˆλ‹€
  • νŒ€μ€ μ΅œμ†Œ 1회의 μœ νš¨ν•œ λž©μ„ μ™„μ£Όν•΄μ•Ό μ˜ˆμ„  톡과
4.2 ν† λ„ˆλ¨ΌνŠΈ 단계
  • μ˜ˆμ„  톡과 νŒ€λ“€μ΄ 1λŒ€1 λ ˆμ΄μ‹±μ— μ°Έκ°€ν•©λ‹ˆλ‹€
  • μ˜ˆμ„  μ‹œλ“œλ₯Ό 기반으둜 ν•œ λΈŒλž˜ν‚· ν˜•μ‹
  • 각 κ²½κΈ°λŠ” μ—¬λŸ¬ 랩으둜 κ΅¬μ„±λ©λ‹ˆλ‹€
  • μŠΉμžκ°€ λ‹€μŒ λΌμš΄λ“œλ‘œ μ§„μΆœν•©λ‹ˆλ‹€
  • νŒ¨μžλŠ” νƒˆλ½ν•©λ‹ˆλ‹€.

5. νŠΈλž™ κ·œμΉ™

레이슀 νŠΈλž™

  • νŠΈλž™ λ ˆμ΄μ•„μ›ƒμ€ λŒ€νšŒ 당일 κ³΅κ°œλ©λ‹ˆλ‹€
  • νŠΈλž™ κ²½κ³„λŠ” λͺ…ν™•ν•˜κ²Œ ν‘œμ‹œλ©λ‹ˆλ‹€
  • μ°¨λŸ‰μ€ 항상 νŠΈλž™ 경계 내에 μžˆμ–΄μ•Ό ν•©λ‹ˆλ‹€
  • νŠΈλž™ κ²½κ³„μ™€μ˜ 접촉은 랩 무효 μ²˜λ¦¬λ©λ‹ˆλ‹€
  • νŠΈλž™μ—λŠ” μž₯μ• λ¬Ό 및 동적 μš”μ†Œκ°€ 포함될 수 μžˆμŠ΅λ‹ˆλ‹€
  • νŠΈλž™ 쑰건은 λŒ€νšŒ 쀑 변경될 수 μžˆμŠ΅λ‹ˆλ‹€

6. μ•ˆμ „ κ·œμΉ™

  • λͺ¨λ“  μ°¨λŸ‰μ€ κ²½κΈ° μ „ 기술 검사λ₯Ό 톡과해야 ν•©λ‹ˆλ‹€
  • 비상 μ •μ§€ κΈ°λŠ₯이 μž‘λ™ν•˜κ³  μ ‘κ·Ό κ°€λŠ₯ν•΄μ•Ό ν•©λ‹ˆλ‹€
  • νŒ€μ€ λŒ€νšŒ 쀑 λͺ¨λ“  μ•ˆμ „ ν”„λ‘œν† μ½œμ„ μ€€μˆ˜ν•΄μ•Ό ν•©λ‹ˆλ‹€
  • ν”ΌνŠΈ μ˜μ—­μ—μ„œλŠ” μ•ˆμ „ μž₯λΉ„(μž₯κ°‘, μ•ˆμ „ κ³ κΈ€)λ₯Ό μ°©μš©ν•΄μ•Ό ν•©λ‹ˆλ‹€
  • μ•ˆμ „ν•˜μ§€ μ•Šμ€ 행동은 μ¦‰μ‹œ 싀격 μ²˜λ¦¬λ©λ‹ˆλ‹€
  • 주졜 츑은 μ•ˆμ „ν•˜μ§€ μ•Šλ‹€κ³  νŒλ‹¨λ˜λŠ” μ°¨λŸ‰μ„ μ¦‰μ‹œ 쀑지할 κΆŒλ¦¬κ°€ μžˆμŠ΅λ‹ˆλ‹€

7. 기술 검사

  • λͺ¨λ“  μ°¨λŸ‰μ€ 2026λ…„ 1μ›” 25일 기술 검사λ₯Ό 톡과해야 ν•©λ‹ˆλ‹€
  • 검사 ν•­λͺ©: 치수, 무게, μ•ˆμ „ κΈ°λŠ₯, μ„Όμ„œ κΈ°λŠ₯
  • μ°¨λŸ‰ κ²€μ‚¬λŠ” μ§€μ •λœ μ‹œκ°„ 내에 κ²€μ°¨λ₯Ό μ™„λ£Œν•˜μ—¬μ•Ό ν•©λ‹ˆλ‹€.
  • κΈ°μˆ κ²€μ‚¬λ₯Ό ν†΅κ³Όν•˜μ§€ λͺ»ν•œ μ°¨λŸ‰μ€ λŒ€νšŒ μ΄λ²€νŠΈμ— μ°Έμ—¬ν•  수 μ—†μŠ΅λ‹ˆλ‹€.

8. 채점 μ‹œμŠ€ν…œ

8.1 μ˜ˆμ„  채점

μ±„μ μ˜μ—­1: μΆ©λŒν•˜μ§€ μ•Šκ³  κ°€μž₯ λΉ λ₯Έ λž©νƒ€μž„ 달성

  • 무효 랩(경계 μœ„λ°˜)은 μ§‘κ³„λ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€

μ±„μ μ˜μ—­2: μΆ©λŒν•˜μ§€ μ•Šμ€ μ΅œλŒ€ν•œ λ§Žμ€ λˆ„μ  랩 수 달성

8.2 ν† λ„ˆλ¨ΌνŠΈ 채점

  • 각 경기의 μŠΉμžκ°€ λ‹€μŒ λΌμš΄λ“œλ‘œ μ§„μΆœν•©λ‹ˆλ‹€
  • μŠΉμžλŠ” λ‹€μŒ κΈ°μ€€μœΌλ‘œ κ²°μ •: λ¨Όμ € μ™„μ£Όν•œ νŒ€,

9. 싀격

  • 기술 규격 μœ„λ°˜
  • μ•ˆμ „ κ·œμΉ™ μœ„λ°˜
  • μŠ€ν¬μΈ λ§¨μ‹­μ— μ–΄κΈ‹λ‚˜λŠ” ν–‰μœ„
  • λ‹€λ₯Έ νŒ€ μ°¨λŸ‰μ— λŒ€ν•œ λ°©ν•΄
  • κΈˆμ§€λœ μž₯λΉ„ λ˜λŠ” μ†Œν”„νŠΈμ›¨μ–΄ μ‚¬μš©
  • 주졜 μΈ‘ μ§€μ‹œ λΆˆμ΄ν–‰
  • 싀격 결정은 μ΅œμ’…μ΄λ©° 이의 μ œκΈ°ν•  수 μ—†μŠ΅λ‹ˆλ‹€

10. 행동 κ°•λ Ή

  • λͺ¨λ“  μ°Έκ°€μžλŠ” 전문적이고 μ‘΄μ€‘ν•˜λŠ” 행동을 μœ μ§€ν•΄μ•Ό ν•©λ‹ˆλ‹€
  • νŒ€μ€ λ‹€λ₯Έ νŒ€κ³Ό 주졜 츑을 쑴쀑해야 ν•©λ‹ˆλ‹€
  • λΆ€μ •ν–‰μœ„λ‚˜ λΆˆκ³΅μ •ν•œ 이점을 μ·¨ν•˜λŠ” λͺ¨λ“  ν–‰μœ„λŠ” κΈˆμ§€λ©λ‹ˆλ‹€
  • νŒ€μ€ λŒ€νšŒ κ΄€κ³„μžμ˜ λͺ¨λ“  μ§€μ‹œλ₯Ό 따라야 ν•©λ‹ˆλ‹€
  • 행동 κ°•λ Ή μœ„λ°˜ μ‹œ 싀격될 수 μžˆμŠ΅λ‹ˆλ‹€

11. 이의 제기 및 λΆ„μŸ

  • λͺ¨λ“  λŒ€νšŒ 결정은 μ‘°μ§μœ„μ›νšŒκ°€ λ‚΄λ¦½λ‹ˆλ‹€
  • 이의 μ œκΈ°λŠ” κ²°μ • ν›„ 30λΆ„ 이내에 μ„œλ©΄μœΌλ‘œ μ œμΆœν•΄μ•Ό ν•©λ‹ˆλ‹€
  • 이의 μ œκΈ°λŠ” κΈ°μˆ μœ„μ›νšŒμ—μ„œ κ²€ν† λ©λ‹ˆλ‹€
  • μ΅œμ’… 결정은 ꡬ속λ ₯이 μžˆμŠ΅λ‹ˆλ‹€

12. μΆ”κ°€ 정보

  • μƒμ„Έν•œ λŒ€νšŒ 맀뉴얼은 등둝 ν›„ μ œκ³΅λ©λ‹ˆλ‹€
  • νŠΈλž™ κ·œκ²©μ€ λŒ€νšŒ 전에 μ œκ³΅λ©λ‹ˆλ‹€
  • κ·œμΉ™ λ³€κ²½ 사항은 λͺ¨λ“  등둝 νŒ€μ— ν†΅λ³΄λ©λ‹ˆλ‹€
  • 주졜 츑은 ν•„μš” μ‹œ κ·œμΉ™μ„ μˆ˜μ •ν•  κΆŒλ¦¬κ°€ μžˆμŠ΅λ‹ˆλ‹€
  • λ¬Έμ˜μ‚¬ν•­μ€ μ‘°μ§μœ„μ›νšŒμ— μ—°λ½ν•˜μ‹œκΈ° λ°”λžλ‹ˆλ‹€
  • 카메라: RGB 카메라 (μ΅œμ†Œ 해상도 640x480, 규격 제곡)
  • IMU: κ΄€μ„± μΈ‘μ • μž₯치 (규격 제곡)
  • 사전 승인 μ‹œ μΆ”κ°€ μ„Όμ„œ μ‚¬μš© κ°€λŠ₯
  • λͺ¨λ“  μ„Όμ„œλŠ” λŒ€νšŒ 전에 적절히 λ³΄μ •λ˜μ–΄μ•Ό ν•©λ‹ˆλ‹€
  • 2.5 전원 μ‹œμŠ€ν…œ

    • 배터리 κ·œκ²©μ€ λΉŒλ“œ 맀뉴얼에 μ œκ³΅λ©λ‹ˆλ‹€
    • μ΅œλŒ€ μ „μ••: 14.8V (4S LiPo)
    • λ°°ν„°λ¦¬λŠ” μ μ ˆν•œ 보호 μž₯μΉ˜μ™€ ν•¨κ»˜ μ•ˆμ „ν•˜κ²Œ κ³ μ •λ˜μ–΄μ•Ό ν•©λ‹ˆλ‹€
    • 배터리 관리 μ‹œμŠ€ν…œ(BMS) μ‚¬μš© ꢌμž₯
    • νŒ€μ€ λŒ€νšŒμ— μΆ©λΆ„ν•œ 배터리λ₯Ό μ§€μ°Έν•΄μ•Ό ν•©λ‹ˆλ‹€

    2.6 ꡬ동 μž₯치

    • μ‘°ν–₯용 ν‘œμ€€ μ„œλ³΄ λͺ¨ν„° (규격 제곡)
    • μΆ”μ§„μš© λΈŒλŸ¬μ‹œλ¦¬μŠ€ DC λͺ¨ν„° (규격 제곡)
    • μ „μž 속도 μ œμ–΄κΈ°(ESC)λŠ” κ·œκ²©μ„ μ€€μˆ˜ν•΄μ•Ό ν•©λ‹ˆλ‹€

    3. μ†Œν”„νŠΈμ›¨μ–΄ μš”κ΅¬μ‚¬ν•­

    μ†Œν”„νŠΈμ›¨μ–΄ 및 μ»΄ν“¨νŒ…
    • νŒ€μ€ ROS2(λ‘œλ΄‡ 운영 체제 2) ν”„λ ˆμž„μ›Œν¬λ₯Ό μ‚¬μš©ν•΄μ•Ό ν•©λ‹ˆλ‹€
    • μ˜€ν”ˆμ†ŒμŠ€ RoboRacer ROS2 μŠ€νƒμ΄ μ œκ³΅λ©λ‹ˆλ‹€
    • νŒ€μ€ 제곡된 μ†Œν”„νŠΈμ›¨μ–΄ μŠ€νƒμ„ μˆ˜μ •ν•˜κ³  ν™•μž₯ν•  수 μžˆμŠ΅λ‹ˆλ‹€
    • λͺ¨λ“  μ†Œν”„νŠΈμ›¨μ–΄λŠ” μžμœ¨μ£Όν–‰μ΄μ–΄μ•Ό ν•˜λ©° 원격 μ œμ–΄λŠ” κΈˆμ§€λ©λ‹ˆλ‹€
    • 비상 μ •μ§€ κΈ°λŠ₯이 κ΅¬ν˜„λ˜μ–΄μ•Ό ν•©λ‹ˆλ‹€
    • 주졜 μΈ‘ μš”μ²­ μ‹œ μ½”λ“œ 제좜이 ν•„μš”ν•  수 μžˆμŠ΅λ‹ˆλ‹€

    4. λŒ€νšŒ ν˜•μ‹

    λŒ€νšŒ νŠΈλž™

    4.1 μ˜ˆμ„  μ„Έμ…˜

    • λͺ¨λ“  νŒ€μ΄ νƒ€μž„ νŠΈλΌμ΄μ–Ό μ˜ˆμ„ μ— μ°Έκ°€ν•©λ‹ˆλ‹€
    • 각 νŒ€μ€ μ—¬λŸ¬ 번 μ‹œλ„ν•  수 μžˆμŠ΅λ‹ˆλ‹€ (νšŸμˆ˜λŠ” μΆ”ν›„ 곡지)
    • λͺ©ν‘œ: νŠΈλž™ 경계와 좩돌 없이 랩 μ™„μ£Ό
    • μ˜ˆμ„  μ‹œκ°„μ€ ν† λ„ˆλ¨ΌνŠΈ 단계 μ‹œλ“œ 결정에 μ‚¬μš©λ©λ‹ˆλ‹€
    • νŒ€μ€ μ΅œμ†Œ 1회의 μœ νš¨ν•œ λž©μ„ μ™„μ£Όν•΄μ•Ό μ˜ˆμ„  톡과

    4.2 ν† λ„ˆλ¨ΌνŠΈ 단계

    • μ˜ˆμ„  톡과 νŒ€λ“€μ΄ 1λŒ€1 λ ˆμ΄μ‹±μ— μ°Έκ°€ν•©λ‹ˆλ‹€
    • μ˜ˆμ„  μ‹œλ“œλ₯Ό 기반으둜 ν•œ λΈŒλž˜ν‚· ν˜•μ‹
    • 각 κ²½κΈ°λŠ” μ—¬λŸ¬ 랩으둜 κ΅¬μ„±λ©λ‹ˆλ‹€
    • μŠΉμžκ°€ λ‹€μŒ λΌμš΄λ“œλ‘œ μ§„μΆœν•©λ‹ˆλ‹€
    • νŒ¨μžλŠ” νƒˆλ½ν•©λ‹ˆλ‹€

    4.3 κ·Έλž‘ν”„λ¦¬ 결승

    • ν† λ„ˆλ¨ΌνŠΈ 단계 μƒμœ„ νŒ€λ“€μ΄ 결승 λ ˆμ΄μŠ€μ— μ°Έκ°€ν•©λ‹ˆλ‹€
    • 동일 νŠΈλž™μ—μ„œ μ—¬λŸ¬ 랩 μ§„ν–‰
    • μ΅œμ’… μˆœμœ„λŠ” 레이슀 결과에 따라 κ²°μ •λ©λ‹ˆλ‹€

    5. νŠΈλž™ κ·œμΉ™

    레이슀 νŠΈλž™
    • νŠΈλž™ λ ˆμ΄μ•„μ›ƒμ€ λŒ€νšŒ 당일 κ³΅κ°œλ©λ‹ˆλ‹€
    • νŠΈλž™ κ²½κ³„λŠ” λͺ…ν™•ν•˜κ²Œ ν‘œμ‹œλ©λ‹ˆλ‹€
    • μ°¨λŸ‰μ€ 항상 νŠΈλž™ 경계 내에 μžˆμ–΄μ•Ό ν•©λ‹ˆλ‹€
    • νŠΈλž™ κ²½κ³„μ™€μ˜ 접촉은 랩 무효 μ²˜λ¦¬λ©λ‹ˆλ‹€
    • νŠΈλž™μ—λŠ” μž₯μ• λ¬Ό 및 동적 μš”μ†Œκ°€ 포함될 수 μžˆμŠ΅λ‹ˆλ‹€
    • νŠΈλž™ 쑰건은 λŒ€νšŒ 쀑 변경될 수 μžˆμŠ΅λ‹ˆλ‹€

    6. μ•ˆμ „ κ·œμΉ™

    • μ΅œλŒ€ 속도 μ œν•œ: 8 m/s (λŒ€νšŒ 당일 확인)
    • λͺ¨λ“  μ°¨λŸ‰μ€ κ²½κΈ° μ „ 기술 검사λ₯Ό 톡과해야 ν•©λ‹ˆλ‹€
    • 비상 μ •μ§€ κΈ°λŠ₯이 μž‘λ™ν•˜κ³  μ ‘κ·Ό κ°€λŠ₯ν•΄μ•Ό ν•©λ‹ˆλ‹€
    • νŒ€μ€ λŒ€νšŒ 쀑 λͺ¨λ“  μ•ˆμ „ ν”„λ‘œν† μ½œμ„ μ€€μˆ˜ν•΄μ•Ό ν•©λ‹ˆλ‹€
    • ν”ΌνŠΈ μ˜μ—­μ—μ„œλŠ” μ•ˆμ „ μž₯λΉ„(μž₯κ°‘, μ•ˆμ „ κ³ κΈ€)λ₯Ό μ°©μš©ν•΄μ•Ό ν•©λ‹ˆλ‹€
    • μ•ˆμ „ν•˜μ§€ μ•Šμ€ 행동은 μ¦‰μ‹œ 싀격 μ²˜λ¦¬λ©λ‹ˆλ‹€
    • 주졜 츑은 μ•ˆμ „ν•˜μ§€ μ•Šλ‹€κ³  νŒλ‹¨λ˜λŠ” μ°¨λŸ‰μ„ μ¦‰μ‹œ 쀑지할 κΆŒλ¦¬κ°€ μžˆμŠ΅λ‹ˆλ‹€

    7. 기술 검사

    • λͺ¨λ“  μ°¨λŸ‰μ€ 2026λ…„ 1μ›” 25일 기술 검사λ₯Ό 톡과해야 ν•©λ‹ˆλ‹€
    • 검사 ν•­λͺ©: 치수, 무게, μ•ˆμ „ κΈ°λŠ₯, μ„Όμ„œ κΈ°λŠ₯
    • 검사 μ‹€νŒ¨ μ°¨λŸ‰μ€ 문제 해결을 μœ„ν•œ 1회 κΈ°νšŒκ°€ μ œκ³΅λ©λ‹ˆλ‹€
    • μ°¨λŸ‰μ€ λŒ€νšŒ 이벀트 μ°Έκ°€ 전에 검사λ₯Ό 톡과해야 ν•©λ‹ˆλ‹€

    8. 채점 μ‹œμŠ€ν…œ

    8.1 μ˜ˆμ„  채점

    • μ£Όμš” λͺ©ν‘œ: μΆ©λŒν•˜μ§€ μ•Šκ³  μ΅œμ†Œ λž©νƒ€μž„ 달성
    • κ°€μž₯ λΉ λ₯Έ 유효 λž©νƒ€μž„μ΄ μ˜ˆμ„  μˆœμœ„λ₯Ό κ²°μ •ν•©λ‹ˆλ‹€
    • 무효 랩(경계 μœ„λ°˜)은 μ§‘κ³„λ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€

    8.2 ν† λ„ˆλ¨ΌνŠΈ 채점

    • 각 경기의 μŠΉμžκ°€ λ‹€μŒ λΌμš΄λ“œλ‘œ μ§„μΆœν•©λ‹ˆλ‹€
    • μŠΉμžλŠ” λ‹€μŒ κΈ°μ€€μœΌλ‘œ κ²°μ •: λ¨Όμ € μ™„μ£Όν•œ νŒ€, λ˜λŠ” μ–‘μͺ½ λͺ¨λ‘ μ™„μ£Ό μ‹œ 더 λΉ λ₯Έ μ‹œκ°„

    8.3 결승 채점

    • μ΅œμ’… μˆœμœ„λŠ” 레이슀 μˆœμœ„μ— 따라 κ²°μ •λ©λ‹ˆλ‹€
    • 동점 μ‹œ: κ°€μž₯ λΉ λ₯Έ λž©νƒ€μž„, κ·Έ λ‹€μŒ 일관성

    9. 싀격

    • 기술 규격 μœ„λ°˜
    • μ•ˆμ „ κ·œμΉ™ μœ„λ°˜
    • μŠ€ν¬μΈ λ§¨μ‹­μ— μ–΄κΈ‹λ‚˜λŠ” ν–‰μœ„
    • λ‹€λ₯Έ νŒ€ μ°¨λŸ‰μ— λŒ€ν•œ λ°©ν•΄
    • κΈˆμ§€λœ μž₯λΉ„ λ˜λŠ” μ†Œν”„νŠΈμ›¨μ–΄ μ‚¬μš©
    • 주졜 μΈ‘ μ§€μ‹œ λΆˆμ΄ν–‰
    • 싀격 결정은 μ΅œμ’…μ΄λ©° 이의 μ œκΈ°ν•  수 μ—†μŠ΅λ‹ˆλ‹€

    10. 행동 κ°•λ Ή

    • λͺ¨λ“  μ°Έκ°€μžλŠ” 전문적이고 μ‘΄μ€‘ν•˜λŠ” 행동을 μœ μ§€ν•΄μ•Ό ν•©λ‹ˆλ‹€
    • νŒ€μ€ λ‹€λ₯Έ νŒ€κ³Ό 주졜 츑을 쑴쀑해야 ν•©λ‹ˆλ‹€
    • λΆ€μ •ν–‰μœ„λ‚˜ λΆˆκ³΅μ •ν•œ 이점을 μ·¨ν•˜λŠ” λͺ¨λ“  ν–‰μœ„λŠ” κΈˆμ§€λ©λ‹ˆλ‹€
    • νŒ€μ€ λŒ€νšŒ κ΄€κ³„μžμ˜ λͺ¨λ“  μ§€μ‹œλ₯Ό 따라야 ν•©λ‹ˆλ‹€
    • 행동 κ°•λ Ή μœ„λ°˜ μ‹œ 싀격될 수 μžˆμŠ΅λ‹ˆλ‹€

    11. 이의 제기 및 λΆ„μŸ

    • λͺ¨λ“  λŒ€νšŒ 결정은 μ‘°μ§μœ„μ›νšŒκ°€ λ‚΄λ¦½λ‹ˆλ‹€
    • 이의 μ œκΈ°λŠ” κ²°μ • ν›„ 30λΆ„ 이내에 μ„œλ©΄μœΌλ‘œ μ œμΆœν•΄μ•Ό ν•©λ‹ˆλ‹€
    • 이의 μ œκΈ°λŠ” κΈ°μˆ μœ„μ›νšŒμ—μ„œ κ²€ν† λ©λ‹ˆλ‹€
    • μ΅œμ’… 결정은 ꡬ속λ ₯이 μžˆμŠ΅λ‹ˆλ‹€

    12. μΆ”κ°€ 정보

    • μƒμ„Έν•œ λŒ€νšŒ 맀뉴얼은 등둝 ν›„ μ œκ³΅λ©λ‹ˆλ‹€
    • νŠΈλž™ κ·œκ²©μ€ λŒ€νšŒ 전에 μ œκ³΅λ©λ‹ˆλ‹€
    • κ·œμΉ™ λ³€κ²½ 사항은 λͺ¨λ“  등둝 νŒ€μ— ν†΅λ³΄λ©λ‹ˆλ‹€
    • 주졜 츑은 ν•„μš” μ‹œ κ·œμΉ™μ„ μˆ˜μ •ν•  κΆŒλ¦¬κ°€ μžˆμŠ΅λ‹ˆλ‹€
    • λ¬Έμ˜μ‚¬ν•­μ€ μ‘°μ§μœ„μ›νšŒμ— μ—°λ½ν•˜μ‹œκΈ° λ°”λžλ‹ˆλ‹€

    Frequently Asked Questions

    General Questions

    Q: How do I register for the competition?

    A: Registration can be completed through the Registration page. The deadline is December 31, 2025.

    Q: How many team members are allowed?

    A: Each team must have between 2 and 6 members.

    Q: Do I need to bring my own car?

    A: Yes, each team must bring their own RoboRacer car built according to the specifications.

    Technical Questions

    Q: What computing platform should I use?

    A: NVIDIA Jetson or equivalent platforms are recommended. Detailed specifications are provided in the build manual.

    Q: Where can I find the build manual?

    A: The build manual and all technical documentation will be provided after registration confirmation via email.

    Q: Can I use open-source software?

    A: Yes, teams are encouraged to use the provided open-source RoboRacer ROS2 stack and can modify it as needed.

    Competition Questions

    Q: What is the competition format?

    A: The competition consists of qualification sessions (time trials) followed by knockout racing phases and the Grand Prix final.

    Q: How is scoring determined?

    A: Scoring is based on completion time and track boundary violations. The primary objectives are: don't crash and minimize laptime.

    Q: When will I receive track information?

    A: Track layout and specifications will be provided to registered teams prior to the competition.

    Support

    Q: Who can I contact for questions?

    A: Please contact the organizing committee at the contact information provided on the website.